Пример #1
0
 public PlayerDeathEvent(PheggPlayer player, PheggPlayer attacker, float damage, DamageTypes.DamageType damageType, PlayerStats.HitInfo info) : base(player)
 {
     Attacker   = attacker;
     Damage     = damage;
     DamageType = damageType;
     HitInfo    = info;
 }
Пример #2
0
        public string FilterString(string toFilter, Player player, DamageTypes.DamageType cause = null, int NumberOfRespawns = 0, string killerName = null, Respawning.SpawnableTeamType spawnableTeam = Respawning.SpawnableTeamType.None, string reason = null)
        {
            var filteredString = toFilter;

            Dictionary <string, string> filterablesReturns = new Dictionary <string, string>()
            {
                { "%playerName", player.Nickname },
                { "%playerDisplayNickname", player.DisplayNickname },
                { "%playerRank", player.RankName },
                { "%playerRankColor", player.RankColor },
                { "%playerRole", player.Role.ToString() },
                { "%playerSide", player.Side.ToString() },
                { "%serverName", Server.Name },
                { "%playerListTitle", PlayerList.Title.ToString() },
                { "%team", spawnableTeam.ToString() },
                { "%reason", reason },
                { "%attacker", killerName },
                { "%numberOfSpawns", NumberOfRespawns.ToString() },
                { "%cause", cause.ToString() },
                { "%player", " " }
            };

            foreach (string key in filterablesReturns.Keys)
            {
                filteredString.Replace(key, filterablesReturns[key]);
            }

            return(filteredString);
        }
Пример #3
0
 public static SimpleDamageType Parse(this DamageTypes.DamageType damageType)
 {
     return(new SimpleDamageType()
     {
         IsScp = damageType.isScp,
         IsWeapon = damageType.isWeapon,
         Name = damageType.name,
         WeaponId = damageType.weaponId
     });
 }
Пример #4
0
 private string VerifyDamageType(DamageTypes.DamageType damagetype)
 {
     if (damagetype == DamageTypes.Grenade)
     {
         return("Grenade");
     }
     else
     {
         return(string.Empty);
     }
 }
Пример #5
0
 /// <summary>
 /// Spawns a ragdoll for a player on a certain position.
 /// </summary>
 /// <param name="victim">Victim, represented as a player.</param>
 /// <param name="deathCause">The message to be displayed as his death.</param>
 /// <param name="position">Where the ragdoll will be spawned.</param>
 /// <param name="rotation">The rotation for the ragdoll.</param>
 /// <param name="velocity">The initial velocity the ragdoll will have, as if it was exploded.</param>
 /// <param name="allowRecall">Sets this ragdoll as respawnable by SCP-049.</param>
 /// <returns>The Ragdoll component (requires Assembly-CSharp to be referenced).</returns>
 public static global::Ragdoll SpawnRagdoll(Player victim, DamageTypes.DamageType deathCause, Vector3 position, Quaternion rotation = default, Vector3 velocity = default, bool allowRecall = true)
 {
     return(SpawnRagdoll(
                victim.Role,
                deathCause,
                victim.DisplayNickname,
                position,
                rotation,
                velocity,
                allowRecall,
                victim.Id,
                victim.GameObject.GetComponent <Dissonance.Integrations.MirrorIgnorance.MirrorIgnorancePlayer>().PlayerId));
 }
Пример #6
0
        public void OnPlayerDeath(DiedEventArgs ev)
        {
            if (ev.Target.Role != RoleType.Spectator)
            {
                PlayerDamage data = new PlayerDamage
                {
                    eventName = "PlayerDeath",
                    victim    = PlyToUser(ev.Target),
                    attacker  = PlyToUser(ev.Killer),
                    damage    = (int)ev.HitInformations.Amount,
                    weapon    = ev.HitInformations.GetDamageName().ToString()
                };

                DamageTypes.DamageType type = ev.HitInformations.GetDamageType();
                if (type == DamageTypes.Tesla)
                {
                    data.eventName += "Tesla";
                }
                else if (type == DamageTypes.Decont)
                {
                    data.eventName += "Decont";
                }
                else if (type == DamageTypes.Falldown)
                {
                    data.eventName += "Fall";
                }
                else if (type == DamageTypes.Flying)
                {
                    data.eventName += "Flying";
                }
                else if (type == DamageTypes.Lure)
                {
                    data.eventName += "Lure";
                }
                else if (type == DamageTypes.Nuke)
                {
                    data.eventName += "Nuke";
                }
                else if (type == DamageTypes.Pocket)
                {
                    data.eventName += "Pocket";
                }
                else if (type == DamageTypes.Recontainment)
                {
                    data.eventName += "Recont";
                }

                tcp.SendData(data);
            }
        }
Пример #7
0
        /// <summary>
        /// Spawns a ragdoll on the map based on the different arguments.
        /// </summary>
        /// <remarks>
        /// Tip: You can do '<paramref name="allowRecall"/>: true, <paramref name="playerId"/>: MyPlayer.Id' to skip parameters.
        /// </remarks>
        /// <example>
        /// <code>
        /// // Code to spawn a fake ragdoll
        /// if (ev.Player == MyPlugin.TheInmortalPlayer)
        /// {
        ///     var fakeRagdoll = Map.SpawnRagdoll(RoleType.ClassD, DamageTypes.Fall, "The Falling Guy", new Vector3(1234f, -1f, 4321f));
        /// }
        /// </code>
        /// </example>
        /// <param name="roleType">The <see cref="RoleType"/> to use as ragdoll.</param>
        /// <param name="deathCause">The death cause, expressed as a <see cref="DamageTypes.DamageType"/>.</param>
        /// <param name="victimNick">The name from the victim, who the corpse belongs to.</param>
        /// <param name="position">Where the ragdoll will be spawned.</param>
        /// <param name="rotation">The rotation for the ragdoll.</param>
        /// <param name="velocity">The initial velocity the ragdoll will have, as if it was exploded.</param>
        /// <param name="allowRecall">Sets this ragdoll as respawnable by SCP-049. Must have a valid <paramref name="playerId"/>.</param>
        /// <param name="playerId">Used for recall. The <see cref="Player.Id"/> to be recalled.</param>
        /// <param name="mirrorOwnerId">Can be ignored. The <see cref="Dissonance.Integrations.MirrorIgnorance.MirrorIgnorancePlayer"/>'s PlayerId field.</param>
        /// <returns>The Ragdoll component (requires Assembly-CSharp to be referenced).</returns>
        public static global::Ragdoll SpawnRagdoll(
            RoleType roleType,
            DamageTypes.DamageType deathCause,
            string victimNick,
            Vector3 position,
            Quaternion rotation  = default,
            Vector3 velocity     = default,
            bool allowRecall     = false,
            int playerId         = -1,
            string mirrorOwnerId = null)
        {
            var @default = DefaultRagdollOwner;

            return(SpawnRagdoll(roleType, victimNick, new PlayerStats.HitInfo(@default.DeathCause.Amount, @default.DeathCause.Attacker, deathCause, -1), position, rotation, velocity, allowRecall, playerId, mirrorOwnerId));
        }
Пример #8
0
 public void Hurt(int amount, DamageTypes.DamageType damagetype = default, Player attacker = null) =>
 attacker.PlayerStats.HurtPlayer(new PlayerStats.HitInfo(amount, attacker == null ? "WORLD" : attacker.NickName, damagetype, attacker == null ? 0 : attacker.PlayerId), gameObject);
Пример #9
0
 public void Kill(DamageTypes.DamageType damageType = default) => PlayerStats.HurtPlayer(new PlayerStats.HitInfo(-1f, "WORLD", damageType, 0), gameObject);
Пример #10
0
        public static IEnumerator <float> DOTDamage(ReferenceHub target, int perDamage, int maxLimitDamage, float interval, DamageTypes.DamageType type)
        {
            int      curDamageAmount = 0;
            Vector3  curDeathPos     = target.characterClassManager.NetworkDeathPosition;
            RoleType curRole         = target.GetRole();

            while (curDamageAmount < maxLimitDamage)
            {
                if (target.characterClassManager.NetworkDeathPosition != curDeathPos || target.GetRole() != curRole)
                {
                    break;
                }
                target.playerStats.HurtPlayer(new PlayerStats.HitInfo(perDamage, "WORLD", type, 0), target.gameObject);
                curDamageAmount += perDamage;
                yield return(Timing.WaitForSeconds(interval));
            }
            if (DOTDamages.ContainsKey(target))
            {
                Log.Debug($"[939DOT] Removed {target.GetNickname()}");
                DOTDamages.Remove(target);
            }
            yield break;
        }
Пример #11
0
        public void CheckForEvent(string EventName, bool HasPlayerParam, bool HasExtraParam, Player player = null, DamageTypes.DamageType cause = null, int NumberOfRespawns = 0, string killerName = null, Respawning.SpawnableTeamType spawnableTeam = Respawning.SpawnableTeamType.None, string reason = null)
        {
            var config = CommsHackEvents.Instance.Config;

            if (eventsS.ContainsKey(EventName))
            {
                AudioAPI.API.PlayFile(eventsS[EventName], CommsHackEvents.Instance.Config.Volume);
            }
            if (eventsBc.ContainsKey(EventName))
            {
                if (HasPlayerParam)
                {
                    if (HasExtraParam)
                    {
                        Map.Broadcast(config.Duration, FilterString(eventsBc[EventName], player, cause, NumberOfRespawns, killerName, spawnableTeam, reason));
                    }
                    Map.Broadcast(config.Duration, FilterString(eventsBc[EventName], player));
                }
            }
            if (eventsC.ContainsKey(EventName))
            {
                if (HasExtraParam)
                {
                    Cassie.Message(FilterString(eventsC[EventName], player, cause, NumberOfRespawns, killerName, spawnableTeam, reason));
                }
                Cassie.Message(FilterString(eventsC[EventName], player));
            }
            if (eventsF.ContainsKey(EventName))
            {
                Map.Broadcast(5, "Please contact a server admin: CommsHackEvents functions is not supported yet.");
            }
        }
Пример #12
0
 public PlayerDeathEvent(PheggPlayer player, PheggPlayer attacker, float damage, DamageTypes.DamageType damageType) : base(player)
 {
     Attacker   = attacker;
     Damage     = damage;
     DamageType = damageType;
 }
Пример #13
0
        private static bool Prefix(PlayerStats __instance, out bool __result, PlayerStats.HitInfo info, GameObject go, bool noTeamDamage = false, bool IsValidDamage = true)
        {
            try
            {
                __result = false;
                var player = go?.GetPlayer();
                var killer = __instance?.GetPlayer();
                if (player == null)
                {
                    return(false);
                }

                if (info.GetDamageType() == DamageTypes.Grenade)
                {
                    killer = SynapseController.Server.GetPlayer(info.PlayerId);
                }
                else if (info.GetDamageType() == DamageTypes.Pocket)
                {
                    killer = Server.Get.Players.FirstOrDefault(x => x.Scp106Controller.PocketPlayers.Contains(player));

                    if (SynapseExtensions.CanNotHurtByScp(player))
                    {
                        return(false);
                    }
                }

                bool         flag         = false;
                bool         flag2        = false;
                bool         flag3        = go == null;
                ReferenceHub referenceHub = flag3 ? null : ReferenceHub.GetHub(go);

                if (info.Amount < 0f)
                {
                    if (flag3)
                    {
                        info.Amount = Mathf.Abs(999999f);
                    }
                    else
                    {
                        info.Amount = ((referenceHub.playerStats != null) ? Mathf.Abs(referenceHub.playerStats.Health + referenceHub.playerStats.syncArtificialHealth + 10f) : Mathf.Abs(999999f));
                    }
                }

                if (__instance._burned.Enabled)
                {
                    info.Amount *= __instance._burned.DamageMult;
                }

                if (info.Amount > 2.14748365E+09f)
                {
                    info.Amount = 2.14748365E+09f;
                }

                if (info.GetDamageType().isWeapon&& referenceHub.characterClassManager.IsAnyScp() && info.GetDamageType() != DamageTypes.MicroHid)
                {
                    info.Amount *= __instance.weaponManager.weapons[(int)__instance.weaponManager.curWeapon].scpDamageMultiplier;
                }

                if (flag3)
                {
                    __result = false;
                    return(false);
                }

                PlayerStats           playerStats           = referenceHub.playerStats;
                CharacterClassManager characterClassManager = referenceHub.characterClassManager;

                if (playerStats == null || characterClassManager == null)
                {
                    __result = false;
                    return(false);
                }

                if (characterClassManager.GodMode)
                {
                    __result = false;
                    return(false);
                }

                if (__instance.ccm.CurRole.team == Team.SCP && __instance.ccm.Classes.SafeGet(characterClassManager.CurClass).team == Team.SCP && __instance.ccm != characterClassManager)
                {
                    __result = false;
                    return(false);
                }

                if (characterClassManager.SpawnProtected && !__instance._allowSPDmg)
                {
                    __result = false;
                    return(false);
                }

                bool flag4 = !noTeamDamage && info.IsPlayer && referenceHub != info.RHub && referenceHub.characterClassManager.Fraction == info.RHub.characterClassManager.Fraction;

                if (flag4)
                {
                    info.Amount *= PlayerStats.FriendlyFireFactor;
                }

                float health = playerStats.Health;

                if (__instance.lastHitInfo.Attacker == "ARTIFICIALDEGEN")
                {
                    playerStats.unsyncedArtificialHealth -= info.Amount;
                    if (playerStats.unsyncedArtificialHealth < 0f)
                    {
                        playerStats.unsyncedArtificialHealth = 0f;
                    }
                }
                else
                {
                    var allow = true;
                    try
                    {
                        Server.Get.Events.Player.InvokePlayerDamageEvent(player, killer, ref info, out allow);
                    }
                    catch (Exception e)
                    {
                        SynapseController.Server.Logger.Error($"Synapse-Event: PlayerDamage Event failed!!\n{e}\nStackTrace:\n{e.StackTrace}");
                    }

                    if (!allow)
                    {
                        __result = false;
                        return(false);
                    }

                    if (playerStats.unsyncedArtificialHealth > 0f)
                    {
                        float num  = info.Amount * playerStats.artificialNormalRatio;
                        float num2 = info.Amount - num;
                        playerStats.unsyncedArtificialHealth -= num;
                        if (playerStats.unsyncedArtificialHealth < 0f)
                        {
                            num2 += Mathf.Abs(playerStats.unsyncedArtificialHealth);
                            playerStats.unsyncedArtificialHealth = 0f;
                        }
                        playerStats.Health -= num2;
                        if (playerStats.Health > 0f && playerStats.Health - num <= 0f && characterClassManager.CurRole.team != Team.SCP)
                        {
                            __instance.TargetAchieve(characterClassManager.connectionToClient, "didntevenfeelthat");
                        }
                    }
                    else
                    {
                        playerStats.Health -= info.Amount;
                    }

                    if (playerStats.Health < 0f)
                    {
                        playerStats.Health = 0f;
                    }

                    playerStats.lastHitInfo = info;
                }
                PlayableScpsController component = go.GetComponent <PlayableScpsController>();
                if (component != null && (object)component.CurrentScp is PlayableScps.Interfaces.IDamagable damagable)
                {
                    damagable.OnDamage(info);
                }

                if (playerStats.Health < 1f && characterClassManager.CurClass != RoleType.Spectator)
                {
                    if (component != null && (object)component.CurrentScp is PlayableScps.Interfaces.IImmortalScp immortalScp && !immortalScp.OnDeath(info, __instance.gameObject))
                    {
                        __result = false;
                        return(false);
                    }
                    foreach (Scp079PlayerScript scp079PlayerScript in Scp079PlayerScript.instances)
                    {
                        Scp079Interactable.ZoneAndRoom otherRoom = go.GetComponent <Scp079PlayerScript>().GetOtherRoom();
                        bool flag5 = false;
                        foreach (Scp079Interaction scp079Interaction in scp079PlayerScript.ReturnRecentHistory(12f, __instance._filters))
                        {
                            foreach (Scp079Interactable.ZoneAndRoom zoneAndRoom in scp079Interaction.interactable.currentZonesAndRooms)
                            {
                                if (zoneAndRoom.currentZone == otherRoom.currentZone && zoneAndRoom.currentRoom == otherRoom.currentRoom)
                                {
                                    flag5 = true;
                                }
                            }
                        }

                        if (flag5)
                        {
                            scp079PlayerScript.RpcGainExp(ExpGainType.KillAssist, characterClassManager.CurClass);
                        }
                    }

                    if (RoundSummary.RoundInProgress() && RoundSummary.roundTime < 60 && IsValidDamage)
                    {
                        __instance.TargetAchieve(characterClassManager.connectionToClient, "wowreally");
                    }

                    if (__instance.isLocalPlayer && info.PlayerId != referenceHub.queryProcessor.PlayerId)
                    {
                        RoundSummary.Kills++;
                    }

                    flag = true;

                    if (characterClassManager.CurClass == RoleType.Scp096)
                    {
                        ReferenceHub hub = ReferenceHub.GetHub(go);

                        if (hub != null && hub.scpsController.CurrentScp is PlayableScps.Scp096 && (hub.scpsController.CurrentScp as PlayableScps.Scp096).PlayerState == PlayableScps.Scp096PlayerState.Enraging)
                        {
                            __instance.TargetAchieve(characterClassManager.connectionToClient, "unvoluntaryragequit");
                        }
                    }
                    else if (info.GetDamageType() == DamageTypes.Pocket)
                    {
                        __instance.TargetAchieve(characterClassManager.connectionToClient, "newb");
                    }
                    else if (info.GetDamageType() == DamageTypes.Scp173)
                    {
                        __instance.TargetAchieve(characterClassManager.connectionToClient, "firsttime");
                    }
                    else if (info.GetDamageType() == DamageTypes.Grenade && info.PlayerId == referenceHub.queryProcessor.PlayerId)
                    {
                        __instance.TargetAchieve(characterClassManager.connectionToClient, "iwanttobearocket");
                    }
                    else if (info.GetDamageType().isWeapon)
                    {
                        Inventory inventory = referenceHub.inventory;
                        if (characterClassManager.CurClass == RoleType.Scientist)
                        {
                            Item itemByID = inventory.GetItemByID(inventory.curItem);
                            if (itemByID != null && itemByID.itemCategory == ItemCategory.Keycard && __instance.GetComponent <CharacterClassManager>().CurClass == RoleType.ClassD)
                            {
                                __instance.TargetAchieve(__instance.connectionToClient, "betrayal");
                            }
                        }

                        if (Time.realtimeSinceStartup - __instance._killStreakTime > 30f || __instance._killStreak == 0)
                        {
                            __instance._killStreak     = 0;
                            __instance._killStreakTime = Time.realtimeSinceStartup;
                        }

                        if (__instance.GetComponent <WeaponManager>().GetShootPermission(characterClassManager, true))
                        {
                            __instance._killStreak++;
                        }

                        if (__instance._killStreak >= 5)
                        {
                            __instance.TargetAchieve(__instance.connectionToClient, "pewpew");
                        }

                        if ((__instance.ccm.CurRole.team == Team.MTF || __instance.ccm.Classes.SafeGet(__instance.ccm.CurClass).team == Team.RSC) && characterClassManager.CurClass == RoleType.ClassD)
                        {
                            __instance.TargetStats(__instance.connectionToClient, "dboys_killed", "justresources", 50);
                        }
                    }
                    else if (__instance.ccm.CurRole.team == Team.SCP && go.GetComponent <MicroHID>().CurrentHidState != MicroHID.MicroHidState.Idle)
                    {
                        __instance.TargetAchieve(__instance.connectionToClient, "illpassthanks");
                    }

                    if (player.RealTeam == Team.RSC && player.RealTeam == Team.SCP)
                    {
                        __instance.TargetAchieve(__instance.connectionToClient, "timetodoitmyself");
                    }

                    bool flag6 = info.IsPlayer && referenceHub == info.RHub;
                    flag2 = flag4;

                    if (flag6)
                    {
                        ServerLogs.AddLog(ServerLogs.Modules.ClassChange, string.Concat(new string[]
                        {
                            referenceHub.LoggedNameFromRefHub(),
                            " playing as ",
                            referenceHub.characterClassManager.CurRole.fullName,
                            " committed a suicide using ",
                            info.GetDamageName(),
                            "."
                        }), ServerLogs.ServerLogType.Suicide, false);
                    }
                    else
                    {
                        ServerLogs.AddLog(ServerLogs.Modules.ClassChange, string.Concat(new string[]
                        {
                            referenceHub.LoggedNameFromRefHub(),
                            " playing as ",
                            referenceHub.characterClassManager.CurRole.fullName,
                            " has been killed by ",
                            info.Attacker,
                            " using ",
                            info.GetDamageName(),
                            info.IsPlayer ? (" playing as " + info.RHub.characterClassManager.CurRole.fullName + ".") : "."
                        }), flag2 ? ServerLogs.ServerLogType.Teamkill : ServerLogs.ServerLogType.KillLog, false);
                    }

                    if (info.GetDamageType().isScp || info.GetDamageType() == DamageTypes.Pocket)
                    {
                        RoundSummary.kills_by_scp++;
                    }

                    else if (info.GetDamageType() == DamageTypes.Grenade)
                    {
                        RoundSummary.kills_by_frag++;
                    }

                    try
                    {
                        Server.Get.Events.Player.InvokePlayerDeathEvent(player, killer, info);
                    }

                    catch (Exception e)
                    {
                        SynapseController.Server.Logger.Error($"Synapse-Event: PlayerDeath Event failed!!\n{e}\nStackTrace:\n{e.StackTrace}");
                    }

                    if (!__instance._pocketCleanup || info.GetDamageType() != DamageTypes.Pocket)
                    {
                        referenceHub.inventory.ServerDropAll();
                        PlayerMovementSync playerMovementSync = referenceHub.playerMovementSync;
                        if (characterClassManager.Classes.CheckBounds(characterClassManager.CurClass) && info.GetDamageType() != DamageTypes.RagdollLess)
                        {
                            __instance.GetComponent <RagdollManager>().SpawnRagdoll(go.transform.position, go.transform.rotation, (playerMovementSync == null) ? Vector3.zero : playerMovementSync.PlayerVelocity, (int)characterClassManager.CurClass, info, characterClassManager.CurRole.team > Team.SCP, go.GetComponent <Dissonance.Integrations.MirrorIgnorance.MirrorIgnorancePlayer>().PlayerId, referenceHub.nicknameSync.DisplayName, referenceHub.queryProcessor.PlayerId);
                        }
                    }
                    else
                    {
                        referenceHub.inventory.Clear();
                    }

                    characterClassManager.NetworkDeathPosition = go.transform.position;

                    if (characterClassManager.CurRole.team == Team.SCP)
                    {
                        if (characterClassManager.CurClass == RoleType.Scp0492)
                        {
                            NineTailedFoxAnnouncer.CheckForZombies(go);
                        }
                        else
                        {
                            GameObject x = null;
                            foreach (GameObject gameObject in PlayerManager.players)
                            {
                                if (gameObject.GetComponent <RemoteAdmin.QueryProcessor>().PlayerId == info.PlayerId)
                                {
                                    x = gameObject;
                                }
                            }
                            if (x != null)
                            {
                                NineTailedFoxAnnouncer.AnnounceScpTermination(characterClassManager.CurRole, info, string.Empty);
                            }
                            else
                            {
                                DamageTypes.DamageType damageType = info.GetDamageType();
                                if (damageType == DamageTypes.Tesla)
                                {
                                    NineTailedFoxAnnouncer.AnnounceScpTermination(characterClassManager.CurRole, info, "TESLA");
                                }
                                else if (damageType == DamageTypes.Nuke)
                                {
                                    NineTailedFoxAnnouncer.AnnounceScpTermination(characterClassManager.CurRole, info, "WARHEAD");
                                }
                                else if (damageType == DamageTypes.Decont)
                                {
                                    NineTailedFoxAnnouncer.AnnounceScpTermination(characterClassManager.CurRole, info, "DECONTAMINATION");
                                }
                                else if (characterClassManager.CurClass != RoleType.Scp079)
                                {
                                    NineTailedFoxAnnouncer.AnnounceScpTermination(characterClassManager.CurRole, info, "UNKNOWN");
                                }
                            }
                        }
                    }

                    playerStats.SetHPAmount(100);
                    characterClassManager.SetClassID(RoleType.Spectator);

                    player.CustomRole = null;
                    foreach (var larry in Server.Get.Players.Where(x => x.Scp106Controller.PocketPlayers.Contains(player)))
                    {
                        larry.Scp106Controller.PocketPlayers.Remove(player);
                    }
                }
                else
                {
                    Vector3 pos  = Vector3.zero;
                    float   num3 = 40f;
                    if (info.GetDamageType().isWeapon)
                    {
                        GameObject playerOfID = __instance.GetPlayerOfID(info.PlayerId);
                        if (playerOfID != null)
                        {
                            pos  = go.transform.InverseTransformPoint(playerOfID.transform.position).normalized;
                            num3 = 100f;
                        }
                    }
                    else if (info.GetDamageType() == DamageTypes.Pocket)
                    {
                        PlayerMovementSync component2 = __instance.ccm.GetComponent <PlayerMovementSync>();
                        if (component2.RealModelPosition.y > -1900f)
                        {
                            component2.OverridePosition(Vector3.down * 1998.5f, 0f, true);
                        }
                    }
                    __instance.TargetBloodEffect(go.GetComponent <NetworkIdentity>().connectionToClient, pos, Mathf.Clamp01(info.Amount / num3));
                }
                Respawning.RespawnTickets singleton = Respawning.RespawnTickets.Singleton;
                Team team = characterClassManager.CurRole.team;
                byte b    = (byte)team;
                if (b != 0)
                {
                    if (b == 3)
                    {
                        if (flag)
                        {
                            Team team2 = __instance.ccm.Classes.SafeGet(characterClassManager.CurClass).team;
                            if (team2 == Team.CDP && team2 == Team.CHI)
                            {
                                singleton.GrantTickets(Respawning.SpawnableTeamType.ChaosInsurgency, __instance._respawn_tickets_ci_scientist_died_count, false);
                            }
                        }
                    }
                }
                else if (characterClassManager.CurClass != RoleType.Scp0492)
                {
                    for (float num4 = 1f; num4 > 0f; num4 -= __instance._respawn_tickets_mtf_scp_hurt_interval)
                    {
                        float num5 = (float)playerStats.maxHP * num4;
                        if (health > num5 && playerStats.Health < num5)
                        {
                            singleton.GrantTickets(Respawning.SpawnableTeamType.NineTailedFox, __instance._respawn_tickets_mtf_scp_hurt_count, false);
                        }
                    }
                }

                if (component != null && (object)component.CurrentScp is PlayableScps.Interfaces.IDamagable damagable2)
                {
                    damagable2.OnDamage(info);
                }

                if (!flag4 || FriendlyFireConfig.PauseDetector || PermissionsHandler.IsPermitted(info.RHub.serverRoles.Permissions, PlayerPermissions.FriendlyFireDetectorImmunity))
                {
                    __result = flag;
                    return(false);
                }

                if (FriendlyFireConfig.IgnoreClassDTeamkills && referenceHub.characterClassManager.CurRole.team == Team.CDP && info.RHub.characterClassManager.CurRole.team == Team.CDP)
                {
                    __result = flag;
                    return(false);
                }

                if (flag2)
                {
                    if (info.RHub.FriendlyFireHandler.Respawn.RegisterKill())
                    {
                        __result = flag;
                        return(false);
                    }
                    if (info.RHub.FriendlyFireHandler.Window.RegisterKill())
                    {
                        __result = flag;
                        return(false);
                    }
                    if (info.RHub.FriendlyFireHandler.Life.RegisterKill())
                    {
                        __result = flag;
                        return(false);
                    }
                    if (info.RHub.FriendlyFireHandler.Round.RegisterKill())
                    {
                        __result = flag;
                        return(false);
                    }
                }

                if (info.RHub.FriendlyFireHandler.Respawn.RegisterDamage(info.Amount))
                {
                    __result = flag;
                    return(false);
                }

                if (info.RHub.FriendlyFireHandler.Window.RegisterDamage(info.Amount))
                {
                    __result = flag;
                    return(false);
                }

                if (info.RHub.FriendlyFireHandler.Life.RegisterDamage(info.Amount))
                {
                    __result = flag;
                    return(false);
                }

                info.RHub.FriendlyFireHandler.Round.RegisterDamage(info.Amount);
                __result = flag;
                return(false);
            }
            catch (Exception e)
            {
                SynapseController.Server.Logger.Error($"Synapse-Event: PlayerDamage Patch failed!!\n{e}\nStackTrace:\n{e.StackTrace}");
                __result = false;
                return(true);
            }
        }
Пример #14
0
 public bool IsTranquilizerDamage(DamageTypes.DamageType damageType) =>
 (plugin.Config.comIsTranquilizer && damageType == DamageTypes.Com15) || (plugin.Config.uspIsTranquilizer && damageType == DamageTypes.Usp);
Пример #15
0
 public static void SpawnRagdoll(this RoleType role, Vector3 position, Quaternion rotation, string nick, DamageTypes.DamageType damageType)
 {
     manager.SpawnRagdoll(position, rotation, Vector3.zero, (int)role, new PlayerStats.HitInfo(1000f, "", damageType, 0), false, "hubert@northwood", nick, 0);
 }
Пример #16
0
 /// <summary>
 /// Kills a <see cref="ReferenceHub">player</see>.
 /// </summary>
 /// <param name="player"></param>
 public static void Kill(this ReferenceHub player, DamageTypes.DamageType damageType = default) => player.playerStats.HurtPlayer(new PlayerStats.HitInfo(-1f, "WORLD", damageType, 0), player.gameObject);
Пример #17
0
 public void killing(DiedEventArgs ev)
 {
     DamageTypes.DamageType damage = ev.HitInformations.GetDamageType();
     if (ev.Target.IsNTF && ev.Killer.IsNTF)
     {
         System.Random rnd    = new System.Random();
         int           xp2add = rnd.Next(1, 37);
         playerExp -= xp2add;
         if (demotion_enabled)
         {
             if (playerExp <= 0)
             {
                 if (ev.Killer.Role == RoleType.NtfCommander)
                 {
                     string message = VotingSystem.DupecToolbox.Instance.Config.DemotionNTFLieutenant;
                     ushort time    = VotingSystem.DupecToolbox.Instance.Config.MessagesDuration;
                     ev.Killer.Broadcast(time, message);
                     float x = ev.Killer.Position.x;
                     float y = ev.Killer.Position.y;
                     float z = ev.Killer.Position.z;
                     ev.Killer.SetRole(RoleType.Spectator);
                     ev.Killer.SetRole(RoleType.NtfLieutenant);
                     Timing.CallDelayed(0.4f, () =>
                     {
                         ev.Killer.Position = new UnityEngine.Vector3(x, y, z);
                     });
                 }
                 else if (ev.Killer.Role == RoleType.NtfLieutenant)
                 {
                     string message = VotingSystem.DupecToolbox.Instance.Config.DemotionNTFCadet;
                     ushort time    = VotingSystem.DupecToolbox.Instance.Config.MessagesDuration;
                     ev.Killer.Broadcast(time, message);
                     float x = ev.Killer.Position.x;
                     float y = ev.Killer.Position.y;
                     float z = ev.Killer.Position.z;
                     ev.Killer.SetRole(RoleType.Spectator);
                     ev.Killer.SetRole(RoleType.NtfCadet);
                     Timing.CallDelayed(0.4f, () =>
                     {
                         ev.Killer.Position = new UnityEngine.Vector3(x, y, z);
                     });
                 }
                 else if (ev.Killer.Role == RoleType.NtfCadet)
                 {
                     string message = VotingSystem.DupecToolbox.Instance.Config.DemotionNTFFG;
                     ushort time    = VotingSystem.DupecToolbox.Instance.Config.MessagesDuration;
                     ev.Killer.Broadcast(time, message);
                     float x = ev.Killer.Position.x;
                     float y = ev.Killer.Position.y;
                     float z = ev.Killer.Position.z;
                     ev.Killer.SetRole(RoleType.Spectator);
                     ev.Killer.SetRole(RoleType.FacilityGuard);
                     Timing.CallDelayed(0.4f, () =>
                     {
                         ev.Killer.Position = new UnityEngine.Vector3(x, y, z);
                     });
                 }
                 playerExp = 100;
             }
         }
     }
     else if (!ev.Target.IsNTF && ev.Killer.IsNTF)
     {
         System.Random rnd    = new System.Random();
         int           xp2add = rnd.Next(minRange, maxRange);
         playerExp += xp2add;
         if (promotion_enabled)
         {
             if (playerExp >= maxExp)
             {
                 if (ev.Killer.Role == RoleType.FacilityGuard)
                 {
                     string message = VotingSystem.DupecToolbox.Instance.Config.PromotionNTFCadet;
                     ushort time    = VotingSystem.DupecToolbox.Instance.Config.MessagesDuration;
                     ev.Killer.Broadcast(time, message);
                     float x = ev.Killer.Position.x;
                     float y = ev.Killer.Position.y;
                     float z = ev.Killer.Position.z;
                     ev.Killer.SetRole(RoleType.Spectator);
                     ev.Killer.SetRole(RoleType.NtfCadet);
                     Timing.CallDelayed(0.4f, () =>
                     {
                         ev.Killer.Position = new UnityEngine.Vector3(x, y, z);
                     });
                 }
                 else if (ev.Killer.Role == RoleType.NtfCadet)
                 {
                     string message = VotingSystem.DupecToolbox.Instance.Config.PromotionNTFLieutenant;
                     ushort time    = VotingSystem.DupecToolbox.Instance.Config.MessagesDuration;
                     ev.Killer.Broadcast(time, message);
                     float x = ev.Killer.Position.x;
                     float y = ev.Killer.Position.y;
                     float z = ev.Killer.Position.z;
                     ev.Killer.SetRole(RoleType.Spectator);
                     ev.Killer.SetRole(RoleType.NtfLieutenant);
                     Timing.CallDelayed(0.4f, () =>
                     {
                         ev.Killer.Position = new UnityEngine.Vector3(x, y, z);
                     });
                 }
                 playerExp = 100;
             }
         }
     }
 }