Пример #1
0
 public DamageCalculated(float value, DamageScale scaleOn, float sinFactor = 0.3f)
 {
     Power     = value;
     ScaleOn   = scaleOn;
     SinFactor = sinFactor;
 }
Пример #2
0
 public PiercingDamageEffect(float value, DamageScale scaleOn, float diminutionRate = 0.34f, float sinFactor = 0.3f) : base(value, scaleOn, sinFactor)
 {
     this.diminutionRate = diminutionRate;
 }