Пример #1
0
    void OnCollisionEnter2D(Collision2D collision)
    {
        DamageDealer damageDealer;

        if (null != (damageDealer = collision.gameObject.GetComponent <DamageDealer>()))
        {
            TakeDamage(damageDealer.damage);
            damageEffect.UpdateDamageEffect();
        }
    }