Пример #1
0
    private void OnCollisionEnter2D(Collision2D other)
    {
        GameObject       objectHit        = other.gameObject;
        DamageController damageController = objectHit.GetComponent <DamageController>();

        if (damageController is DamageController)
        {
            damageController.takeDamage(damage);
            this.destroySelf();
        }
    }