public void GetDamageClasssTest() { DamageClassAccessor accessor = new DamageClassAccessor(); List <DamageClass> DamageClasss = accessor.GetDamageClasss(); foreach (DamageClass d in DamageClasss) { Console.WriteLine("{0}, {1}", d.Class, d.Name); } }
public void UpdateDamageClassTest() { DamageClassAccessor accessor = new DamageClassAccessor(); DamageClass DamageClass = new DamageClass { Class = 2, Name = "Bumper" }; accessor.UpdateDamageClass(DamageClass); }
public void CreateDamageClassTest() { DamageClassAccessor accessor = new DamageClassAccessor(); DamageClass DamageClass = new DamageClass { Class = 2, Name = "Motor" }; accessor.CreateDamageClass(DamageClass); }
public void RemoveDamageClass() { DamageClassAccessor accessor = new DamageClassAccessor(); accessor.RemoveDamageClass(2); }