public void GetDamageClasssTest()
        {
            DamageClassAccessor accessor     = new DamageClassAccessor();
            List <DamageClass>  DamageClasss = accessor.GetDamageClasss();

            foreach (DamageClass d in DamageClasss)
            {
                Console.WriteLine("{0}, {1}", d.Class, d.Name);
            }
        }
        public void UpdateDamageClassTest()
        {
            DamageClassAccessor accessor    = new DamageClassAccessor();
            DamageClass         DamageClass = new DamageClass
            {
                Class = 2,
                Name  = "Bumper"
            };

            accessor.UpdateDamageClass(DamageClass);
        }
        public void CreateDamageClassTest()
        {
            DamageClassAccessor accessor    = new DamageClassAccessor();
            DamageClass         DamageClass = new DamageClass
            {
                Class = 2,
                Name  = "Motor"
            };

            accessor.CreateDamageClass(DamageClass);
        }
        public void RemoveDamageClass()
        {
            DamageClassAccessor accessor = new DamageClassAccessor();

            accessor.RemoveDamageClass(2);
        }