public override void ExportAsDXF(DXFExport ADXFExport) { ADXFExport.AddName("TEXT", "AcDbText"); ADXFExport.AddColor(this.data); ADXFExport.Add3DPoint(10, this.data.point); ADXFExport.AddFloat(40, ADXFExport.MM(this.data.height)); if (this.data.fScale != 0f) { ADXFExport.AddFloat(41, this.data.fScale); } if (this.data.rotation != 0f) { ADXFExport.AddFloat(50, this.data.rotation); } if (this.data.flags != 0) { ADXFExport.AddFloat(51, 15f); } if (this.data.hAlign != 0 || this.data.vAlign != 0) { if (this.data.hAlign != 0) { ADXFExport.AddInt(72, (int)this.data.hAlign); } ADXFExport.Add3DPoint(11, this.data.point1); } ADXFExport.current.Add(" 1"); ADXFExport.current.Add(this.data.text); ADXFExport.current.Add("100"); ADXFExport.current.Add("AcDbText"); if (this.data.vAlign != 0) { ADXFExport.AddInt(73, (int)this.data.vAlign); } }
public override void ExportAsDXF(DXFExport ADXFExport) { DXFPoint dXFPoint = new DXFPoint(); if ((this.boundaries != null || this.boundaryType != HatchBoundaryType.hbtPolyPolyline) && (this.boundaries.Count != 0 || this.boundaryType != HatchBoundaryType.hbtPolyPolyline)) { dXFPoint.X = 0f; dXFPoint.Y = 0f; float aDXFExport = 0.05f; if (!DXFExport.use01MM) { aDXFExport = aDXFExport * ADXFExport.fOffset; } ADXFExport.AddName(DXFTables.sHatchEntity, "AcDbHatch"); ADXFExport.AddColor(this.data); ADXFExport.Add3DPoint(10, dXFPoint); ADXFExport.AddFloat(30, 0f); ADXFExport.AddFloat(210, 0f); ADXFExport.AddFloat(220, 0f); ADXFExport.AddFloat(230, 1f); ADXFExport.AddString(2, this.patternName); ADXFExport.AddInt(70, this.data.flags); ADXFExport.AddInt(71, 0); this.AddBoundaryPathData(ADXFExport); ADXFExport.AddInt(75, 0); ADXFExport.AddInt(76, 1); if (this.data.flags == 0) { this.AddPatternData(aDXFExport, ADXFExport); } ADXFExport.AddInt(98, 1); ADXFExport.AddPoint(10, dXFPoint); } }
public override void ExportAsDXF(DXFExport ADXFExport) { int i; if ((this.data.points.Count - 4) % 3 != 0) { base.ExportAsDXF(ADXFExport); return; } int count = this.data.points.Count - 1 + (int)Math.Floor((double)(this.data.points.Count / 3)); float single = 1f / (float)count; ADXFExport.AddName("SPLINE", "AcDbSpline"); ADXFExport.AddColor(this.data); ADXFExport.AddThickness(this.data); ADXFExport.Add3DPoint(210, new DXFPoint(0f, 0f, 1f)); ADXFExport.AddInt(70, 8); ADXFExport.AddInt(71, 3); ADXFExport.AddInt(72, count + DXFTables.cnstAmount); ADXFExport.AddInt(73, count); ADXFExport.AddInt(74, 0); ADXFExport.AddFloat(42, 1E-07f); ADXFExport.AddFloat(43, 1E-07f); int j = 0; float single1 = 0f; while (j < count) { for (i = 0; i < DXFTables.cnstAmount; i++) { ADXFExport.AddFloat(40, single1); } single1 = single1 + single; j = j + DXFTables.cnstAmount; } single1 = 1f; for (i = 0; i < DXFTables.cnstAmount; i++) { ADXFExport.AddFloat(40, single1); } for (j = 0; j < this.data.points.Count; j++) { ADXFExport.Add3DPoint(10, (DXFPoint)this.data.points[j]); if (j % 3 == 0 && j != 0 && j != this.data.points.Count - 1) { ADXFExport.Add3DPoint(10, (DXFPoint)this.data.points[j]); } } }
public override void ExportAsDXF(DXFExport ADXFExport) { ADXFExport.AddName("MTEXT", "AcDbMText"); ADXFExport.AddColor(this.data); ADXFExport.Add3DPoint(10, this.data.point); ADXFExport.AddFloat(40, ADXFExport.MM(this.data.height)); if (this.data.rotation != 0f) { ADXFExport.AddFloat(50, this.data.rotation); } if (this.data.hAlign != 0) { ADXFExport.AddInt(71, this.data.hAlign + 1); } ADXFExport.current.Add(" 1"); ADXFExport.current.Add(this.data.text); }
public override void ExportAsDXF(DXFExport ADXFExport) { if (!this.ellipse) { ADXFExport.AddName("CIRCLE", "AcDbCircle"); ADXFExport.AddColor(this.data); ADXFExport.AddThickness(this.data); ADXFExport.Add3DPoint(10, this.data.point); ADXFExport.AddFloat(40, ADXFExport.MM(this.data.radius)); return; } ADXFExport.AddName("ELLIPSE", "AcDbEllipse"); ADXFExport.AddColor(this.data); ADXFExport.AddThickness(this.data); ADXFExport.Add3DPoint(10, this.data.point); ADXFExport.Add3DPoint(11, this.data.point1); ADXFExport.AddFloat(40, this.data.radius); }
public override void ExportAsDXF(DXFExport ADXFExport) { switch (this.type) { case ArcType.atCircle: { ADXFExport.AddName("ARC", "AcDbCircle"); ADXFExport.AddColor(this.data); ADXFExport.AddThickness(this.data); ADXFExport.Add3DPoint(10, this.data.point); ADXFExport.AddFloat(40, ADXFExport.MM(this.data.radius)); ADXFExport.current.Add("100"); ADXFExport.current.Add("AcDbArc"); ADXFExport.AddFloat(50, this.data.startAngle); ADXFExport.AddFloat(51, this.data.endAngle); return; } case ArcType.atEllipse: { ADXFExport.AddName("ELLIPSE", "AcDbEllipse"); ADXFExport.AddColor(this.data); ADXFExport.AddThickness(this.data); ADXFExport.Add3DPoint(10, this.data.point); ADXFExport.Add3DPoint(11, this.data.point1); ADXFExport.AddFloat(40, this.data.radius); if (Math.Abs((float)(this.data.startAngle - this.data.endAngle)) > DXFExport.accuracy) { ADXFExport.AddFloat(41, this.data.startAngle); ADXFExport.AddFloat(42, this.data.endAngle); } return; } default: { return; } } }
private void AddPatternData(float offset, DXFExport aDXFExport) { DXFHatchPatternData[] dXFHatchPatternDataArray = new DXFHatchPatternData[2]; int num = 1; dXFHatchPatternDataArray[0].basePointX = 0f; dXFHatchPatternDataArray[0].basePointY = 0f; dXFHatchPatternDataArray[0].offsetX = -offset; dXFHatchPatternDataArray[0].offsetY = offset; dXFHatchPatternDataArray[1].basePointX = 0f; dXFHatchPatternDataArray[1].basePointY = 0f; dXFHatchPatternDataArray[1].offsetX = -offset; dXFHatchPatternDataArray[1].offsetY = offset; switch (this.Style) { case HatchStyle.hsHorizontal: { dXFHatchPatternDataArray[0].angle = 0f; dXFHatchPatternDataArray[0].offsetX = 0f; break; } case HatchStyle.hsVertical: { dXFHatchPatternDataArray[0].angle = 90f; dXFHatchPatternDataArray[0].offsetY = 0f; break; } case HatchStyle.hsFDiagonal: { dXFHatchPatternDataArray[0].angle = 135f; dXFHatchPatternDataArray[0].offsetY = -dXFHatchPatternDataArray[0].offsetY; break; } case HatchStyle.hsBDiagonal: { dXFHatchPatternDataArray[0].angle = 45f; break; } case HatchStyle.hsCross: { num = 2; dXFHatchPatternDataArray[0].angle = 0f; dXFHatchPatternDataArray[0].offsetX = 0f; dXFHatchPatternDataArray[1].angle = 90f; break; } case HatchStyle.hsDiagCross: { num = 2; dXFHatchPatternDataArray[0].angle = 45f; dXFHatchPatternDataArray[1].angle = 135f; dXFHatchPatternDataArray[1].offsetY = -dXFHatchPatternDataArray[0].offsetY; break; } } aDXFExport.AddFloat(52, 0f); aDXFExport.AddFloat(41, 1f); aDXFExport.AddInt(77, 0); aDXFExport.AddInt(78, num); for (int i = 0; i < num; i++) { aDXFExport.AddFloat(53, dXFHatchPatternDataArray[i].angle); aDXFExport.AddFloat(43, dXFHatchPatternDataArray[i].basePointX); aDXFExport.AddFloat(44, dXFHatchPatternDataArray[i].basePointY); aDXFExport.AddFloat(45, dXFHatchPatternDataArray[i].offsetX); aDXFExport.AddFloat(46, dXFHatchPatternDataArray[i].offsetY); aDXFExport.AddInt(79, 0); } }
private void AddBoundaryPathData(DXFExport ADXFExport) { switch (this.boundaryType) { case HatchBoundaryType.hbtPolyPolyline: { ADXFExport.AddInt(91, this.boundaries.Count); for (int i = 0; i < this.boundaries.Count; i++) { ADXFExport.AddInt(92, 1); ADXFExport.AddInt(93, ((ArrayList)this.boundaries[i]).Count); for (int j = 1; j < ((ArrayList)this.boundaries[i]).Count; j++) { ADXFExport.AddInt(72, 1); ADXFExport.Add3DPoint(10, (DXFPoint)((ArrayList)this.boundaries[i])[j - 1]); ADXFExport.Add3DPoint(11, (DXFPoint)((ArrayList)this.boundaries[i])[j]); } ADXFExport.AddInt(72, 1); ADXFExport.Add3DPoint(10, (DXFPoint)((ArrayList)this.boundaries[i])[((ArrayList)this.boundaries[i]).Count - 1]); ADXFExport.Add3DPoint(11, (DXFPoint)((ArrayList)this.boundaries[i])[0]); ADXFExport.AddInt(97, 0); } return; } case HatchBoundaryType.hbtCircle: { ADXFExport.AddInt(91, 1); ADXFExport.AddInt(92, 1); ADXFExport.AddInt(93, 1); ADXFExport.AddInt(72, 2); ADXFExport.Add3DPoint(10, this.data.point); ADXFExport.AddFloat(40, ADXFExport.MM(this.data.radius)); ADXFExport.AddFloat(50, this.data.startAngle); ADXFExport.AddFloat(51, this.data.endAngle); ADXFExport.AddInt(73, 1); ADXFExport.AddInt(97, 0); return; } case HatchBoundaryType.hbtEllipse: { ADXFExport.AddInt(91, 1); ADXFExport.AddInt(92, 1); ADXFExport.AddInt(93, 1); ADXFExport.AddInt(72, 3); ADXFExport.Add3DPoint(10, this.data.point); ADXFExport.Add3DPoint(11, this.data.point1); ADXFExport.AddFloat(40, this.data.radius); ADXFExport.AddFloat(50, this.data.startAngle); ADXFExport.AddFloat(51, this.data.endAngle); ADXFExport.AddInt(73, 1); ADXFExport.AddInt(97, 0); return; } default: { return; } } }