public UpdateDSPlayerInfo(long cid, string questID, long partyid, DSPlayerStatus status) { this.CID = cid; this.QuestID = questID; this.PartyID = partyid; this.Status = status; }
public DSPlayerStatusMessage(string questID, DSPlayerStatus status, string reason, bool isGiantRaid) { this.QuestID = questID; this.Status = status; this.RegisterTimeDiff = 0; this.OrderCount = 0; this.MemberCount = 0; this.PartyID = 0L; this.Reason = reason; this.IsGiantRaid = isGiantRaid; }
public DSPlayerStatusMessage(string questID, DSPlayerStatus status, int memberCount, long partyID, bool isGiantRaid) { this.QuestID = questID; this.Status = status; this.RegisterTimeDiff = 0; this.OrderCount = 0; this.MemberCount = memberCount; this.PartyID = partyID; this.Reason = ""; this.IsGiantRaid = isGiantRaid; }
public DSPlayerStatusMessage(string questID, DSPlayerStatus status, DateTime registerTime, int orderCount, bool isGiantRaid) { this.QuestID = questID; this.Status = status; this.RegisterTimeDiff = (int)(DateTime.UtcNow - registerTime).TotalSeconds; this.OrderCount = orderCount; this.MemberCount = 0; this.PartyID = 0L; this.Reason = ""; this.IsGiantRaid = isGiantRaid; }