Пример #1
0
 // Use this for initialization
 void Start()
 {
     if (!Enemy)
     {
         SpawnerObject = GameObject.FindGameObjectsWithTag("Spawner");
         SpawnScripts  = SpawnerObject[0].GetComponent <WaveSpawner>();
         if (SpawnScripts.nextWave == 4)
         {
             this.transform.parent = null;
             Boss        = GameObject.FindGameObjectsWithTag("BossShip");
             BossScripts = Boss[0].GetComponent <DN_BossShip>();
         }
     }
     if (Enemy)
     {
         Camera           = GameObject.FindGameObjectsWithTag("Camera");
         ShipScripts      = Camera[0].GetComponent <DN_SpaceShipControl>();
         transform.parent = Camera[0].transform;
     }
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     PlayerShip       = GameObject.FindGameObjectsWithTag("Camera");
     ShipScripts      = PlayerShip[0].GetComponent <DN_SpaceShipControl>();
     transform.parent = PlayerShip[0].transform;
 }
Пример #3
0
 // Use this for initialization
 void Start()
 {
     ShipScripts = Ship.GetComponent <DN_SpaceShipControl>();
 }
Пример #4
0
 // Use this for initialization
 void Start()
 {
     ShipScripts = Ship.GetComponent <DN_SpaceShipControl>();
     HPCountdown = MaxHpCountdown;
 }