void Start() { // No level will log. DLogger.All("I will not show up in the console because logging is off."); DLogger.Trace("I will not show up in the console because logging is off."); DLogger.Debug("I will not show up in the console because logging is off."); DLogger.Info("I will not show up in the console because logging is off."); DLogger.Warn("I will not show up in the console because logging is off."); DLogger.Error("I will not show up in the console because logging is off."); DLogger.Fatal("I will not show up in the console because logging is off."); }