Пример #1
0
        protected DMesh3 MakeDebugGraphMesh()
        {
            DMesh3 graphMesh = new DMesh3();

            graphMesh.EnableVertexColors(Vector3f.One);
            foreach (int vid in Graph.VertexIndices())
            {
                if (TipVertices.Contains(vid))
                {
                    MeshEditor.AppendBox(graphMesh, Graph.GetVertex(vid), 0.3f, Colorf.Green);
                }
                else if (TipBaseVertices.Contains(vid))
                {
                    MeshEditor.AppendBox(graphMesh, Graph.GetVertex(vid), 0.225f, Colorf.Magenta);
                }
                else if (GroundVertices.Contains(vid))
                {
                    MeshEditor.AppendBox(graphMesh, Graph.GetVertex(vid), 0.35f, Colorf.Blue);
                }
                else
                {
                    MeshEditor.AppendBox(graphMesh, Graph.GetVertex(vid), 0.15f, Colorf.White);
                }
            }
            foreach (int eid in Graph.EdgeIndices())
            {
                Segment3d seg = Graph.GetEdgeSegment(eid);
                MeshEditor.AppendLine(graphMesh, seg, 0.1f);
            }
            return(graphMesh);
        }
Пример #2
0
        public virtual void Generate()
        {
            AxisAlignedBox3d graphBox = Graph.CachedBounds;

            graphBox.Expand(2 * PostRadius);

            double cellSize = (SamplerCellSizeHint == 0) ? (PostRadius / 5) : SamplerCellSizeHint;
            ImplicitFieldSampler3d sampler = new ImplicitFieldSampler3d(graphBox, cellSize);

            ActualCellSize = cellSize;

            // sample segments into graph
            ImplicitLine3d line = new ImplicitLine3d()
            {
                Radius = PostRadius
            };

            foreach (int eid in Graph.EdgeIndices())
            {
                Index2i  ev = Graph.GetEdgeV(eid);
                Vector3d v0 = Graph.GetVertex(ev.a);
                Vector3d v1 = Graph.GetVertex(ev.b);
                double   r  = PostRadius;

                int upper_vid = (v0.y > v1.y) ? ev.a : ev.b;
                if (TipVertices.Contains(upper_vid))
                {
                    r = TipRadius;
                }

                line.Segment = new Segment3d(v0, v1);
                line.Radius  = r;
                sampler.Sample(line, line.Radius / 2);
            }

            foreach (int vid in GroundVertices)
            {
                Vector3d v = Graph.GetVertex(vid);
                sampler.Sample(new ImplicitSphere3d()
                {
                    Origin = v - (PostRadius / 2) * Vector3d.AxisY, Radius = GroundRadius
                });
            }


            ImplicitHalfSpace3d cutPlane = new ImplicitHalfSpace3d()
            {
                Origin = Vector3d.Zero, Normal = Vector3d.AxisY
            };
            ImplicitDifference3d cut = new ImplicitDifference3d()
            {
                A = sampler.ToImplicit(), B = cutPlane
            };

            MarchingCubes mc = new MarchingCubes()
            {
                Implicit = cut, Bounds = graphBox, CubeSize = PostRadius / 3
            };

            mc.Bounds.Min.y  = -2 * mc.CubeSize;
            mc.Bounds.Min.x -= 2 * mc.CubeSize; mc.Bounds.Min.z -= 2 * mc.CubeSize;
            mc.Bounds.Max.x += 2 * mc.CubeSize; mc.Bounds.Max.z += 2 * mc.CubeSize;
            mc.CancelF       = this.Cancelled;
            mc.Generate();

            ResultMesh = mc.Mesh;
        }