public override void initialize() { x = 1; y = 7; orientation = DGlobal.MapOrientations.NORTH; map = new DMap(this.mApp.graphics); map.loadMap("TestMap"); DCharacter testCharacter = new DCharacter(this.mApp.graphics); testCharacter.loadCharacter("Goblin"); testCharacter.setPosition(1, 2); map.addCharacter(testCharacter); testCharacter = new DCharacter(this.mApp.graphics); testCharacter.loadCharacter("Goblin"); testCharacter.setPosition(2, 4); map.addCharacter(testCharacter); testCharacter = new DCharacter(this.mApp.graphics); testCharacter.loadCharacter("Goblin"); testCharacter.setPosition(3, 6); testCharacter.setRightArmEquipped(true); map.addCharacter(testCharacter); }