private void OnCloseButtonPressed(DCLAction_Trigger action) { if (view.contextMenu != null) { view.contextMenu.Hide(); } }
public void ChangeEditModeStatusByShortcut(DCLAction_Trigger action) { if (!activeFeature) { return; } if (isEnteringEditMode) { return; } if (isBuilderInWorldActivated) { HUDController.i.builderInWorldMainHud.ExitStart(); return; } FindSceneToEdit(); if (!UserHasPermissionOnParcelScene(sceneToEdit)) { ShowGenericNotification(BIWSettings.LAND_EDITION_NOT_ALLOWED_BY_PERMISSIONS_MESSAGE); return; } if (IsParcelSceneDeployedFromSDK(sceneToEdit)) { ShowGenericNotification(BIWSettings.LAND_EDITION_NOT_ALLOWED_BY_SDK_LIMITATION_MESSAGE); return; } GetCatalog(); TryStartEnterEditMode(true, null, "Shortcut"); }
void OnToggleActionTriggered(DCLAction_Trigger action) { if (view) { SetVisibility(!view.IsVisible()); OnToggleTriggered?.Invoke(); } }
private void ToggleFriendsTrigger_OnTriggered(DCLAction_Trigger action) { if (!view.friendsButton.gameObject.activeSelf) { return; } OnFriendsToggleInputPress(); }
private void OnCameraChangeAction(DCLAction_Trigger action) { if (CommonScriptableObjects.cameraMode == CameraMode.ModeId.FirstPerson) { SetCameraMode(CameraMode.ModeId.ThirdPerson); } else { SetCameraMode(CameraMode.ModeId.FirstPerson); } }
private void OnCameraChangeAction(DCLAction_Trigger action) { if (currentMode == CameraStateBase.ModeId.FirstPerson) { SetCameraMode(CameraStateBase.ModeId.ThirdPerson); } else { SetCameraMode(CameraStateBase.ModeId.FirstPerson); } }
void OnOpenExpressions(DCLAction_Trigger trigger) { if (!IsVisible()) { return; } if (Input.GetKeyDown(KeyCode.Escape) && !IsContentVisible()) { return; } ToggleContent(); }
private void ToggleUIVisibility_OnTriggered(DCLAction_Trigger action) { bool anyInputFieldIsSelected = EventSystem.current != null && EventSystem.current.currentSelectedGameObject != null && EventSystem.current.currentSelectedGameObject.GetComponent <TMPro.TMP_InputField>() != null && (!worldChatWindowHud.view.chatHudView.inputField.isFocused || !worldChatWindowHud.view.isInPreview); if (anyInputFieldIsSelected || settingsHud.view.isOpen || avatarEditorHud.view.isOpen || DCL.NavmapView.isOpen) { return; } CommonScriptableObjects.allUIHidden.Set(!CommonScriptableObjects.allUIHidden.Get()); }
private void OnEditModeChangeAction(DCLAction_Trigger action) { if (activeFeature) { if (isEditModeActivated) { ExitEditMode(); } else { TryStartEnterEditMode(); } } }
private void OnSceneLimitInfoControllerChangeVisibilityTriggered(DCLAction_Trigger action) { OnSceneLimitInfoControllerChangeVisibilityAction?.Invoke(); }
private void CloseAction_OnTriggered(DCLAction_Trigger action) { CloseSettingsPanel(); }
private void OnEditModeChangeAction(DCLAction_Trigger action) { builderInWorldController.ChangeFeatureActivationState(); }
public void OnPointerClick(DCLAction_Trigger action) { OnCatalogButtonClick?.Invoke(); }
private void OnQuickBar8InputTriggedered(DCLAction_Trigger action) { QuickBarInput(7); }
private void OnUIVisiblityToggleActionTriggered(DCLAction_Trigger action) { OnChangeUIVisbilityAction?.Invoke(); }
private void OnTranslateActionTriggered(DCLAction_Trigger action) { OnTranslateSelectionAction?.Invoke(); }
private void OnChangeModeActionTriggered(DCLAction_Trigger action) { OnChangeModeAction?.Invoke(); }
private void OnEntityListActionTriggered(DCLAction_Trigger action) { OnEntityListChangeVisibilityAction?.Invoke(); }
private void ToggleWorldChatTrigger_OnTriggered(DCLAction_Trigger action) { OnWorldChatToggleInputPress(); }
private void CloseWindowTrigger_OnTriggered(DCLAction_Trigger action) { OnCloseWindowToggleInputPress(); }
private void OnResetActionTriggered(DCLAction_Trigger action) { OnResetSelectedAction?.Invoke(); }
private void ToggleAction_OnTriggered(DCLAction_Trigger action) { OnToggleActionTriggered?.Invoke(); }
private void OnScaleActionTriggered(DCLAction_Trigger action) { OnScaleSelectionAction?.Invoke(); }
private void CloseAction_OnTriggered(DCLAction_Trigger action) { OnCloseActionTriggered?.Invoke(); }
private void OnControlsToggleActionTriggered(DCLAction_Trigger action) { OnControlsVisibilityAction?.Invoke(); }
private void OnToggleActionTriggered(DCLAction_Trigger action) { bool value = !DataStore.i.HUDs.questsPanelVisible.Get(); QuestsUIAnalytics.SendQuestLogVisibiltyChanged(value, "input_action"); SetVisibility(value); }
private void OnCloseButtonPressed(DCLAction_Trigger action = DCLAction_Trigger.CloseWindow) { CloseCard(); }
public void OnPointerClick(DCLAction_Trigger action) { OnInspectorButtonClick?.Invoke(); }
public void ToggleSceneLimitsInfo(DCLAction_Trigger action) { OnToggleSceneLimitsInfo?.Invoke(); }
private void OnQuickBar9InputTriggedered(DCLAction_Trigger action) { OnQuickBarInputTriggedered(8); }