public HRESULT GetDesc(D3D11_SHADER_DESC *pDesc) { return(((delegate * unmanaged <ID3D11ShaderReflection *, D3D11_SHADER_DESC *, int>)(lpVtbl[3]))((ID3D11ShaderReflection *)Unsafe.AsPointer(ref this), pDesc)); }
public int GetDesc([NativeTypeName("D3D11_SHADER_DESC *")] D3D11_SHADER_DESC *pDesc) { return(((delegate * stdcall <ID3D11ShaderReflection *, D3D11_SHADER_DESC *, int>)(lpVtbl[3]))((ID3D11ShaderReflection *)Unsafe.AsPointer(ref this), pDesc)); }