public static bool D3D10_DECODE_IS_TEXT_1BIT_FILTER(D3D10_FILTER d3d10Filter)
 {
     return((uint)(d3d10Filter) == (0x80000000));
 }
 public static int D3D10_DECODE_IS_COMPARISON_FILTER(D3D10_FILTER d3d10Filter)
 {
     return((int)(d3d10Filter) & (0x80));
 }
 public static bool D3D10_DECODE_IS_ANISOTROPIC_FILTER(D3D10_FILTER d3d10Filter)
 {
     return(((int)(d3d10Filter) & (0x40)) != 0 && (D3D10_FILTER_TYPE_LINEAR == D3D10_DECODE_MIN_FILTER(d3d10Filter)) && (D3D10_FILTER_TYPE_LINEAR == D3D10_DECODE_MAG_FILTER(d3d10Filter)) && (D3D10_FILTER_TYPE_LINEAR == D3D10_DECODE_MIP_FILTER(d3d10Filter)));
 }
 public static D3D10_FILTER_TYPE D3D10_DECODE_MIP_FILTER(D3D10_FILTER d3d10Filter)
 {
     return((D3D10_FILTER_TYPE)(((int)(d3d10Filter) >> (0)) & (0x3)));
 }