Пример #1
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 public static extern int D3D10StateBlockMaskGetSetting([NativeTypeName("D3D10_STATE_BLOCK_MASK *")] D3D10_STATE_BLOCK_MASK *pMask, D3D10_DEVICE_STATE_TYPES StateType, [NativeTypeName("UINT")] uint Entry);
Пример #2
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 public static extern BOOL D3D10StateBlockMaskGetSetting(D3D10_STATE_BLOCK_MASK *pMask, D3D10_DEVICE_STATE_TYPES StateType, uint Entry);
Пример #3
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 public static extern int D3D10StateBlockMaskDisableCapture([NativeTypeName("D3D10_STATE_BLOCK_MASK *")] D3D10_STATE_BLOCK_MASK *pMask, D3D10_DEVICE_STATE_TYPES StateType, [NativeTypeName("UINT")] uint RangeStart, [NativeTypeName("UINT")] uint RangeLength);
Пример #4
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 public static extern HRESULT D3D10StateBlockMaskDisableCapture(D3D10_STATE_BLOCK_MASK *pMask, D3D10_DEVICE_STATE_TYPES StateType, uint RangeStart, uint RangeLength);