public void GetDesc([NativeTypeName("D3D10_BLEND_DESC *")] D3D10_BLEND_DESC *pDesc)
 {
     ((delegate * unmanaged <ID3D10BlendState *, D3D10_BLEND_DESC *, void>)(lpVtbl[7]))((ID3D10BlendState *)Unsafe.AsPointer(ref this), pDesc);
 }
Пример #2
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 public int CreateBlendState([NativeTypeName("const D3D10_BLEND_DESC *")] D3D10_BLEND_DESC *pBlendStateDesc, ID3D10BlendState **ppBlendState)
 {
     return(((delegate * unmanaged <ID3D10Device *, D3D10_BLEND_DESC *, ID3D10BlendState **, int>)(lpVtbl[83]))((ID3D10Device *)Unsafe.AsPointer(ref this), pBlendStateDesc, ppBlendState));
 }
Пример #3
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 public HRESULT GetBackingStore(uint Index, D3D10_BLEND_DESC *pBlendDesc)
 {
     return(((delegate * unmanaged <ID3D10EffectBlendVariable *, uint, D3D10_BLEND_DESC *, int>)(lpVtbl[26]))((ID3D10EffectBlendVariable *)Unsafe.AsPointer(ref this), Index, pBlendDesc));
 }
 public int GetBackingStore([NativeTypeName("UINT")] uint Index, D3D10_BLEND_DESC *pBlendDesc)
 {
     return(((delegate * unmanaged <ID3D10EffectBlendVariable *, uint, D3D10_BLEND_DESC *, int>)(lpVtbl[26]))((ID3D10EffectBlendVariable *)Unsafe.AsPointer(ref this), Index, pBlendDesc));
 }
 public void GetDesc(D3D10_BLEND_DESC *pDesc)
 {
     ((delegate * unmanaged <ID3D10BlendState1 *, D3D10_BLEND_DESC *, void>)(lpVtbl[7]))((ID3D10BlendState1 *)Unsafe.AsPointer(ref this), pDesc);
 }