Пример #1
0
 public int CreateDrawingStateBlock([NativeTypeName("const D2D1_DRAWING_STATE_DESCRIPTION1 &")] D2D1_DRAWING_STATE_DESCRIPTION1 *drawingStateDescription, ID2D1DrawingStateBlock1 **drawingStateBlock)
 {
     return(CreateDrawingStateBlock(drawingStateDescription, null, drawingStateBlock));
 }
 public void SetDescription([NativeTypeName("const D2D1_DRAWING_STATE_DESCRIPTION1 *")] D2D1_DRAWING_STATE_DESCRIPTION1 *stateDescription)
 {
     ((delegate * unmanaged <ID2D1DrawingStateBlock1 *, D2D1_DRAWING_STATE_DESCRIPTION1 *, void>)(lpVtbl[9]))((ID2D1DrawingStateBlock1 *)Unsafe.AsPointer(ref this), stateDescription);
 }
Пример #3
0
 public int CreateDrawingStateBlock([NativeTypeName("const D2D1_DRAWING_STATE_DESCRIPTION1 *")] D2D1_DRAWING_STATE_DESCRIPTION1 *drawingStateDescription, IDWriteRenderingParams *textRenderingParams, ID2D1DrawingStateBlock1 **drawingStateBlock)
 {
     return(((delegate * unmanaged <ID2D1Factory5 *, D2D1_DRAWING_STATE_DESCRIPTION1 *, IDWriteRenderingParams *, ID2D1DrawingStateBlock1 **, int>)(lpVtbl[20]))((ID2D1Factory5 *)Unsafe.AsPointer(ref this), drawingStateDescription, textRenderingParams, drawingStateBlock));
 }
 public void GetDescription(D2D1_DRAWING_STATE_DESCRIPTION1 *stateDescription)
 {
     ((delegate * unmanaged <ID2D1DrawingStateBlock1 *, D2D1_DRAWING_STATE_DESCRIPTION1 *, void>)(lpVtbl[8]))((ID2D1DrawingStateBlock1 *)Unsafe.AsPointer(ref this), stateDescription);
 }