void Start() { _highScore = PlayerPrefs.GetInt(KEY_HIGHSCORE); _highScoreText.text = _highScore.ToString(); _cutInManager = FindObjectOfType <CutInManager> (); }
// Use this for initialization void Start() { // カットインの再生回数に合わせてスピードを調整 CutInManager manager = GetComponentInParent <CutInManager> (); for (int i = 0; i < manager.getCutInFase() - 1; i++) { moveSpeed *= manager.getSpeedRate(); } }
// Use this for initialization void Start() { _score = FindObjectOfType <Score> (); // カットインの再生回数に合わせてスピードを調整 CutInManager manager = GetComponentInParent <CutInManager> (); for (int i = 0; i < manager.getCutInFase() - 1; i++) { moveSpeed *= manager.getSpeedRate(); } }
// ↑ Author kabuki ito // Use this for initialization void Start() { nowSkillPt = 0.0f; // ↓ Author kazuki ito #if UNITY_ANDROID && !UNITY_EDITOR Bt = GameObject.FindGameObjectWithTag("BlueTooth"); BtAdapter = Bt.GetComponent<AndroidBlueToothAdapter> (); #endif cutInManager = GameObject.Find("CutInManager"); cutInManagerCls = cutInManager.GetComponent<CutInManager>(); // ↑ Author kabuki ito }