Пример #1
0
    void Start()
    {
        _highScore          = PlayerPrefs.GetInt(KEY_HIGHSCORE);
        _highScoreText.text = _highScore.ToString();

        _cutInManager = FindObjectOfType <CutInManager> ();
    }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        //  カットインの再生回数に合わせてスピードを調整
        CutInManager manager = GetComponentInParent <CutInManager> ();

        for (int i = 0; i < manager.getCutInFase() - 1; i++)
        {
            moveSpeed *= manager.getSpeedRate();
        }
    }
Пример #3
0
    // Use this for initialization
    void Start()
    {
        _score = FindObjectOfType <Score> ();

        //  カットインの再生回数に合わせてスピードを調整
        CutInManager manager = GetComponentInParent <CutInManager> ();

        for (int i = 0; i < manager.getCutInFase() - 1; i++)
        {
            moveSpeed *= manager.getSpeedRate();
        }
    }
Пример #4
0
    //  ↑ Author kabuki ito
    // Use this for initialization
    void Start()
    {
        nowSkillPt = 0.0f;

        //  ↓  Author kazuki ito
        #if UNITY_ANDROID && !UNITY_EDITOR
        Bt = GameObject.FindGameObjectWithTag("BlueTooth");
        BtAdapter = Bt.GetComponent<AndroidBlueToothAdapter> ();
        #endif
        cutInManager = GameObject.Find("CutInManager");
        cutInManagerCls = cutInManager.GetComponent<CutInManager>();
        //  ↑ Author kabuki ito
    }