public void OnAutoSetValue() { object value = customizeData.getInstance(); GameObject root = behaviour.gameObject; if (wxb.Editor.TypeEditor.OnAutoSetValue(value, root)) { RegisterCompleteObjectUndo(); EditorUtility.SetDirty(behaviour); EditorUtility.SetDirty(behaviour.gameObject); customizeData.OnBeforeSerialize(); } }
public void OnGUI(string newTypename) { if (newTypename == null) { newTypename = string.Empty; } string typeName = customizeData.TypeName; if (!string.Equals(newTypename, typeName)) { RegisterCompleteObjectUndo(); customizeData.OnTypeChange(newTypename); EditorUtility.SetDirty(behaviour); } if (string.IsNullOrEmpty(typeName)) { return; } var type = Help.GetType(newTypename); if (type == null) { EditorGUILayout.LabelField(string.Format("类型:{0},查找失败!", newTypename)); return; } object instance = customizeData.getInstance(); if (instance == null) { ((CustomizeData)customizeData).OnAfterDeserialize(behaviour); return; } if (wxb.Editor.TypeEditor.OnGUI(instance)) { EditorUtility.SetDirty(behaviour); EditorUtility.SetDirty(behaviour.gameObject); ((CustomizeData)customizeData).OnBeforeSerialize(); RegisterCompleteObjectUndo(); } }