public static void ChangeCaret(List <UIVertex> vertices, List <int> tri) { if (m_Caret != null) { m_Caret.uIVertices = vertices; m_Caret.triangle = tri; m_Caret.Refresh(); time = 0; } }
public static void ChangeCaret(TextInfo info) { if (m_Caret != null) { m_Caret.uIVertices = info.selectVertex; m_Caret.triangle = info.selectTri; m_Caret.Refresh(); time = 0; m_Caret.gameObject.SetActive(true); } CaretStyle = info.CaretStyle; }