static void Main(string[] args) { //MyShapes.Hexagon h = new MyShapes.Hexagon(); //MyShapes.Circle c = new MyShapes.Circle(); //MyShapes.Square s = new MyShapes.Square(); Hexagon h = new Hexagon(); Circle c = new Circle(); Square s = new Square(); // This is really creating a My3DShapes.Hexagon class. The3DHexagon h2 = new The3DHexagon(); bfHome.BinaryFormatter b1 = new bfHome.BinaryFormatter(); BinaryFormatter b2 = new BinaryFormatter(); }
public static void Main(string[] args) { The3DHexagon h = new The3DHexagon(); // Circle c = new Circle (); //Square s = new Square (); }