public SkyBox(ContentManager content, TextureCube skyboxTexture, GraphicsDevice graphicsDevice) { Model = new CustomModel(content.Load <Model>(@"skybox"), Vector3.Zero, Vector3.Zero, Vector3.One, graphicsDevice); SkyBoxEffect = content.Load <Effect>(@"SkyboxEffect"); SkyBoxEffect.Parameters["CubeMap"].SetValue(skyboxTexture); Model.SetModelEffect(SkyBoxEffect, false); GraphicsDevice = graphicsDevice; }