Пример #1
0
    public override void OnInspectorGUI()
    {
        CustomMesh cm = (CustomMesh)target;

        if (DrawDefaultInspector())   //if a value in inspecter is changed
        {
            cm.GenerateMesh();
        }

        if (GUILayout.Button("Generate Mesh"))
        {
            cm.GenerateMesh();
        }
    }