Пример #1
0
    // Update is called once per frame
    #region implemented abstract members of JayObject

    protected override void CustomEventHandler(CustomEvent evnt)
    {
        if (evnt.Contains("Notification", "Select"))
        {
            collider.enabled = true;
        }
        if (evnt.Contains("Notification") && ((string)evnt ["Notification"]) == "Deselect")
        {
            collider.enabled = false;
        }

        #endregion
    }
Пример #2
0
    protected override void CustomEventHandler(CustomEvent evnt)
    {
        if (Selected == false && evnt.Contains("Notification", "Target"))
        {
            Focused = (((GameObject)evnt ["Target"]) == gameObject);
        }

        if (Selected == true && evnt.Contains("Notification", "Target"))
        {
            GameObject target = (GameObject)evnt ["Target"];
            if (target != null)
            {
                CardHolder holder = target.GetComponent <CardHolder> ();
                if (holder != null)
                {
                    selectedZone = holder;
                }
            }
        }

        if (evnt.Contains("Notification", "Select"))
        {
            Selected         = Focused;
            collider.enabled = false;
        }
        if (evnt.Contains("Notification") && ((string)evnt ["Notification"]) == "Deselect")
        {
            if (Selected == true)
            {
                Selected = false;
                if (selectedZone != null)
                {
                    selectedZone.InsertCard(this);
                }
            }
            else
            {
                collider.enabled = true;
            }
        }

        #endregion
    }