public void LevelFinished() { Player.IsStuck = true; Scene activeScene = SceneManager.GetActiveScene(); int nbScene = activeScene.buildIndex - 2; // TODO watch if we modify the build order if (LevelManager.UnlockedLevels == nbScene) { Debug.Log("CurrentScene:" + nbScene); int nbScene1 = nbScene + 1; LevelManager.SaveData(nbScene1); } // Invoke to return to main menu if (SceneManager.GetActiveScene().buildIndex == 8) { Invoke("ReturnToMenu", 12); } else { Invoke("ReturnToMenu", 6); } // Handles the movie playing int nbMovie = nbScene++; MovieTexture _movTexture = Resources.Load <MovieTexture>("Movies/Carte_" + nbMovie) as MovieTexture; if (SceneManager.GetActiveScene().buildIndex == 8) // END LEVEL { _movTexture = Resources.Load <MovieTexture>("Movies/ANIMATION FIN") as MovieTexture; } GameObject.Find("MoviePlayer").GetComponent <MeshRenderer>().enabled = true; GameObject.Find("MoviePlayer").GetComponent <Renderer>().material.mainTexture = _movTexture; ((MovieTexture)GameObject.Find("MoviePlayer").GetComponent <Renderer>().material.mainTexture).Play(); _movTexture.Play(); // Not necessary since we are not keeping any object between scenes. But if so, we should do this. nbDeathInLevel = 0; CustomData customData = new CustomData(); customData.Add("NUMBER_OF_DEATH", nbDeathInLevel.ToString()); customData.Add("LEVEL_NAME", activeScene.name); RedMetricsManager.get().sendEvent(TrackingEvent.DEATH_AVERAGE, customData); }
private void SetValues() { tableName = tableNameTb.Text.Trim(); CustomData.Add("TableName", TableName); CustomData.Add("ObjectId", FeatureIdColumn); //Tag = string.Format(CultureInfo.InvariantCulture, "{0}|{1}", TableName, FeatureIdColumn); }
// Update is called once per frame void Update() { if (Input.GetKeyUp(KeyCode.Space)) { CustomData customData = new CustomData(); customData.Add("velocity", this.gameObject.GetComponent <Rigidbody>().velocity.ToString()); RedMetricsManager.get().sendEvent(TrackingEvent.JUMP, this.gameObject.transform.position, customData, Application.loadedLevelName); giveImpulsion(); } if (this.gameObject.transform.localPosition.y < -2.0f) { CustomData customData = new CustomData(); customData.Add("velocity", this.gameObject.GetComponent <Rigidbody>().velocity.ToString()); RedMetricsManager.get().sendEvent(TrackingEvent.BOUNCE, this.gameObject.transform.position, customData, Application.loadedLevelName); giveImpulsion(); } }
// Update is called once per frame void Update () { if(Input.GetKeyUp(KeyCode.Space)) { CustomData customData = new CustomData(); customData.Add("velocity", this.gameObject.GetComponent<Rigidbody>().velocity.ToString()); RedMetricsManager.get ().sendEvent(TrackingEvent.JUMP, this.gameObject.transform.position, customData, Application.loadedLevelName); giveImpulsion(); } if(this.gameObject.transform.localPosition.y < -2.0f) { CustomData customData = new CustomData(); customData.Add("velocity", this.gameObject.GetComponent<Rigidbody>().velocity.ToString()); RedMetricsManager.get ().sendEvent(TrackingEvent.BOUNCE, this.gameObject.transform.position, customData, Application.loadedLevelName); giveImpulsion(); } }
void Victory() { EndTime = Time.time; TimeToFinish = EndTime - StartTime; //Redmetrics if (GameObject.FindGameObjectWithTag("Redmetrics") != null) { CustomData _customData = new CustomData(); _customData.Add("Level Finished", "Level " + Application.loadedLevel + " finished, " + "Time Taken to finish : " + (int)TimeToFinish + " seconds, " + "Number of trials : " + NumberOfTries); RedMetricsManager.get().sendEvent(TrackingEvent.LEVELFINISHED, _customData); } // _UI.SetActive(false); foreach (Transform child in _ParticulSystem.transform) { child.GetComponent <ParticleSystem>().Play(); } CurrentCase.transform.DOLocalMoveY(10, AscnesionTime); StartCoroutine("KatyPerry"); }
void Start() { CustomData customData = new CustomData(); customData.Add("Level_Name", Application.loadedLevelName); RedMetricsManager.get().sendEvent(TrackingEvent.START, customData); }
public CustomData generateCustomDataForGuidInit() { //TODO manage GLOBALPLAYERGUID CustomData guidCD = new CustomData(CustomDataTag.LOCALPLAYERGUID, localPlayerGUID); guidCD.Add(CustomDataTag.PLATFORM, Application.platform.ToString().ToLowerInvariant()); //logMessage(MessageLevel.DEFAULT, "generated guidCD={0}", guidCD); return(guidCD); }
public AuthorizationBuilder WithCustomData(params string[] values) { if (CustomData == null) { CustomData = new List <string[]>(); } CustomData.Add(values); return(this); }
// Use this for initialization void Start() { CustomData customData = new CustomData(); customData.Add("customKey1", "customValue1"); customData.Add("customKey2", "customValue2"); int[] coordinates = { 1, 2, 3 }; TrackingEventData data = new TrackingEventDataWithoutIDs( TrackingEvent.START, customData, "map1.level1.section1", coordinates ); //* JsonWriter writer = new JsonWriter(); writer.PrettyPrint = true; JsonMapper.ToJson(data, writer); string json = writer.ToString(); Debug.Log("obj=" + data); Debug.Log("serialized=" + json); TrackingEventData deserializedData = JsonMapper.ToObject <TrackingEventData>(json); /*/ * * // If you don't need a JsonWriter, use this. * string json = JsonMapper.ToJson(exampleClass); * * //*/ Debug.Log("deserialized:" + deserializedData); }
public void Death() { if (Player.animator.GetBool("isAlive")) { AudioClip deathClip = Resources.Load <AudioClip>("Music/son/Death"); GetComponentInChildren <AudioSource>().PlayOneShot(deathClip); nbDeathInLevel++; transform.localScale = new Vector3(1, 1, 1); transform.rotation = Quaternion.identity; Player.IsStuck = true; Player.animator.SetBool("isAlive", false); Invoke("DestroyPlayer", 0.5f); Vector2 _deathPos = new Vector2((int)Player.transform.position.x, (int)Player.transform.position.y); CustomData customData = new CustomData(); customData.Add("POSITION", Player.transform.position.ToString()); customData.Add("LEVEL_NAME", SceneManager.GetActiveScene().name); RedMetricsManager.get().sendEvent(TrackingEvent.DEATH_POSITION, customData); } }
/// <summary> /// Populates the CustomData collection via <see cref="ExceptionalSettingsBase.GetCustomData"/>, if set. /// </summary> private void AddCustomData() { if (Settings.GetCustomData != null) { InitCustomData(); try { Settings.GetCustomData(Exception, CustomData); } catch (Exception cde) { // if there was an error getting custom errors, log it so we can display such in the view...and not fail to log the original error CustomData.Add(Constants.CustomDataErrorKey, cde.ToString()); } } }
/// <summary> /// Sets the IPAddress of an error based on the passed-in <see cref="Settings"/>. /// </summary> /// <returns>The passed-in <see cref="Error"/> for chaining.</returns> public void SetIPAddress() { if (Settings.Current.GetIPAddress != null) { try { IPAddress = Settings.Current.GetIPAddress(); } catch (Exception gipe) { InitCustomData(); // if there was an error getting the IP, log it so we can display such in the view...and not fail to log the original error CustomData.Add(Constants.CustomDataErrorKey, "Fetching IP Address: " + gipe); } } }
/// <summary> /// 从一个类获取数据 /// </summary> /// <param name="data"></param> public void DataFromDataItem(object data) { Type type = data.GetType(); foreach (PropertyInfo pinfo in type.GetProperties(BindingFlags.Instance | BindingFlags.IgnoreCase | BindingFlags.NonPublic | BindingFlags.Public)) { if (CustomData.ContainsKey(pinfo.Name)) { continue; } object value = type.InvokeMember(pinfo.Name, BindingFlags.Instance | BindingFlags.GetProperty | BindingFlags.Public | BindingFlags.NonPublic, null, data, null); if (value != null) { CustomData.Add(pinfo.Name, value); } } }
void addOrOverrideCustomData(Guid g, string name, string value) { if (!CustomData.ContainsKey(g)) { CustomData.Add(g, new Dictionary <string, string>()); } var dict = CustomData[g]; if (dict.ContainsKey(name)) { dict[name] = value; } else { dict.Add(name, value); } }
public void Set <T>(string group, string key, T value) { if (!CustomData.ContainsKey(group)) { CustomData.Add(group, new Dictionary <string, object>()); } Dictionary <string, object> storage = CustomData[group]; if (storage.ContainsKey(key)) { storage.Add(key, value); } else { storage[key] = value; } }
void Victory() { EndTime = Time.time; TimeToFinish = EndTime - StartTime; //Redmetrics if (GameObject.FindGameObjectWithTag("Redmetrics") !=null){ CustomData _customData = new CustomData(); _customData.Add("Level Finished", "Level " + Application.loadedLevel + " finished, " + "Time Taken to finish : " + (int)TimeToFinish + " seconds, " + "Number of trials : " + NumberOfTries); RedMetricsManager.get().sendEvent(TrackingEvent.LEVELFINISHED, _customData); } // _UI.SetActive(false); foreach (Transform child in _ParticulSystem.transform) { child.GetComponent<ParticleSystem>().Play(); } CurrentCase.transform.DOLocalMoveY(10, AscnesionTime); StartCoroutine("KatyPerry"); }
void Update() { #region Tout ceci est pour les warehouses et leurs effets //Tout ceci est pour les warehouses et leurs effets for (var i = _numberOfWarehouses.Count - 1; i > -1; i--) { if (_numberOfWarehouses [i] == null) _numberOfWarehouses.RemoveAt (i); } _intOfWarehouses = _numberOfWarehouses.Count; _maxElectricity = 500f + (500f / 20) * _intOfWarehouses; _maxOxygen = 300f + (300f / 20) * _intOfWarehouses; _maxWater = 300f + (300f / 20) * _intOfWarehouses; _maxFood = 300f + (300f / 20) * _intOfWarehouses; _maxConstructionMaterials = 2000f + (1000f / 20) * _intOfWarehouses; _maxReparationMaterials = 2000f + (1000f / 20) * _intOfWarehouses; _maxUpgradeMaterials = 2000f + (1000f / 20) * _intOfWarehouses; #endregion //Redmetrics When the night end send stats if (Camera.main.GetComponent<DayNightController> ().currentTimeOfDay == 0) { CustomData customData = new CustomData (); customData.Add ("DataDay", ", Oxygen: " + _actualOxygen + ", Water: " + _actualWater + ", Food: " + _actualFood + ", Electricity: " + _actualElectricity + ", Days: " + Camera.main.GetComponent<DayNightController> ()._days); RedMetricsManager.get ().sendEvent (TrackingEvent.STATS, customData); } //Redmetrics When the night end send stats if (_actualElectricity > _maxElectricity) { _actualElectricity = _maxElectricity; } if (_actualFood > _maxFood) { _actualFood = _maxFood; } if (_actualHumans > _maxHumans) { _actualHumans = _maxHumans; } if (_actualOxygen > _maxOxygen) { _actualOxygen = _maxOxygen; } if (_actualWater > _maxWater) { _actualWater = _maxWater; } if (_actualTemperature > _maxTemperature) { _actualTemperature = _maxTemperature; } if (_actualConstructionMaterials > _maxConstructionMaterials) { _actualConstructionMaterials = _maxConstructionMaterials; } if (_actualReparationMaterials > _maxReparationMaterials) { _actualReparationMaterials = _maxReparationMaterials; } if (_actualUpgradeMaterials > _maxUpgradeMaterials) { _actualUpgradeMaterials = _maxUpgradeMaterials; } }
public LogInfo AddCustomData(string key, string value) { CustomData.Add(key, value); return(this); }
public CustomData generateCustomDataForGuidInit() { //TODO manage GLOBALPLAYERGUID CustomData guidCD = new CustomData (CustomDataTag.LOCALPLAYERGUID, localPlayerGUID); guidCD.Add(CustomDataTag.PLATFORM, Application.platform.ToString().ToLowerInvariant()); //logMessage(MessageLevel.DEFAULT, "generated guidCD={0}", guidCD); return guidCD; }
public void AddCustomDataItem(object customDataItem) { CustomData.Add((CustomDataItem)customDataItem); }