public void drawHUD(SpriteBatch spriteBatch) { _hud.draw(spriteBatch); if (_playingHud != null) { _playingHud.draw(spriteBatch); } _customCursor.draw(spriteBatch); }
public void drawHUD(SpriteBatch spriteBatch) { _hud.draw(spriteBatch); _customCursor.draw(spriteBatch); }