protected override YAMLMappingNode ExportYAMLRoot(IExportContainer container) { YAMLMappingNode node = base.ExportYAMLRoot(container); node.AddSerializedVersion(GetSerializedVersion(container.ExportVersion)); node.Add(TypeName, (int)Type); node.Add(ModeName, (int)Mode); node.Add(RefreshModeName, (int)RefreshMode); node.Add(TimeSlicingModeName, (int)TimeSlicingMode); node.Add(ResolutionName, Resolution); node.Add(UpdateFrequencyName, UpdateFrequency); node.Add(BoxSizeName, BoxSize.ExportYAML(container)); node.Add(BoxOffsetName, BoxOffset.ExportYAML(container)); node.Add(NearClipName, NearClip); node.Add(FarClipName, FarClip); node.Add(ShadowDistanceName, ShadowDistance); node.Add(ClearFlagsName, (uint)ClearFlags); node.Add(BackGroundColorName, BackGroundColor.ExportYAML(container)); node.Add(CullingMaskName, CullingMask.ExportYAML(container)); node.Add(IntensityMultiplierName, IntensityMultiplier); node.Add(BlendDistanceName, BlendDistance); node.Add(HDRName, HDR); node.Add(BoxProjectionName, BoxProjection); node.Add(RenderDynamicObjectsName, RenderDynamicObjects); node.Add(UseOcclusionCullingName, UseOcclusionCulling); node.Add(ImportanceName, Importance); node.Add(CustomBakedTextureName, CustomBakedTexture.ExportYAML(container)); if (IsReadBakedTexture(container.ExportVersion, container.ExportFlags)) { node.Add(BakedTextureName, BakedTextureTexture.ExportYAML(container)); } return(node); }
public override IEnumerable <Object> FetchDependencies(ISerializedFile file, bool isLog = false) { foreach (Object asset in base.FetchDependencies(file, isLog)) { yield return(asset); } yield return(CustomBakedTexture.FetchDependency(file, isLog, ToLogString, CustomBakedTextureName)); }
public override void Read(AssetReader reader) { base.Read(reader); Type = (ReflectionProbeType)reader.ReadInt32(); Mode = (ReflectionProbeMode)reader.ReadInt32(); if (IsReadRefreshMode(reader.Version)) { RefreshMode = (ReflectionProbeRefreshMode)reader.ReadInt32(); TimeSlicingMode = (ReflectionProbeTimeSlicingMode)reader.ReadInt32(); } Resolution = reader.ReadInt32(); UpdateFrequency = reader.ReadInt32(); if (IsReadImportance(reader.Version)) { if (IsReadImportanceFirst(reader.Version)) { Importance = reader.ReadInt16(); } } BoxSize.Read(reader); BoxOffset.Read(reader); NearClip = reader.ReadSingle(); FarClip = reader.ReadSingle(); ShadowDistance = reader.ReadSingle(); ClearFlags = (ReflectionProbeClearFlags)reader.ReadUInt32(); BackGroundColor.Read(reader); CullingMask.Read(reader); IntensityMultiplier = reader.ReadSingle(); if (IsReadBlendDistance(reader.Version)) { BlendDistance = reader.ReadSingle(); } if (IsReadBakedRenderPassCount(reader.Version)) { BakedRenderPassCount = reader.ReadUInt32(); UseMipMap = reader.ReadBoolean(); } HDR = reader.ReadBoolean(); if (IsReadBoxProjection(reader.Version)) { BoxProjection = reader.ReadBoolean(); RenderDynamicObjects = reader.ReadBoolean(); UseOcclusionCulling = reader.ReadBoolean(); } if (IsReadImportance(reader.Version)) { if (!IsReadImportanceFirst(reader.Version)) { Importance = reader.ReadInt16(); } } reader.AlignStream(AlignType.Align4); if (IsReadCustomBakedTexture(reader.Version)) { CustomBakedTexture.Read(reader); } if (IsReadBakedTexture(reader.Version, reader.Flags)) { BakedTextureTexture.Read(reader); } }