public bool HandlePacket(Peer peer, byte[] data) { var cursorPosition = new CursorPositionOnWorld(data); var response = new DebugMessage(string.Format("X: {0} Y: {1}", cursorPosition.X, cursorPosition.Y)); return(_game.PacketHandlerManager.broadcastPacket(response, Channel.CHL_S2C)); }
public override bool HandlePacket(Peer peer, byte[] data) { var cursorPosition = new CursorPositionOnWorld(data); var response = new DebugMessage($"X: {cursorPosition.X} Y: {cursorPosition.Y}"); return(_game.PacketHandlerManager.broadcastPacket(response, Channel.CHL_S2C)); }
public CursorPositionOnWorldRequest ReadCursorPositionOnWorldRequest(byte[] data) { var rq = new CursorPositionOnWorld(data); return(new CursorPositionOnWorldRequest(rq.NetId, rq.Unk1, rq.X, rq.Z, rq.Y)); }