Пример #1
0
 public static bool Prefix(PlayableScps.Scp096 __instance)
 {
     if (((PlayableScp)__instance).isLocalPlayer)
     {
         __instance._abilityManager.RunInputs();
         CursorManager.ChangeMouseVisibility(LockReason.Scp096, (__instance.Charging || (__instance.TryingNotToCry || __instance.PryingGate)) ? MouseVisibilityType.InvisibleButCantMove : MouseVisibilityType.Invisible, false);
         if (!__instance.PlayerState.IsOffensive() && !__instance._visionTargets.IsEmpty <TargetComponent>())
         {
             foreach (TargetComponent component in __instance._visionTargets)
             {
                 if (component != null)
                 {
                     component.IsTarget = false;
                 }
             }
             __instance._visionTargets.Clear();
         }
         if (__instance.TryingNotToCry && (__instance.Hub.fpc.PlySpeed != Vector2.zero))
         {
             Scp096InputMessage message = new Scp096InputMessage
             {
                 InputState = Scp096InputState.None
             };
             NetworkClient.Send <Scp096InputMessage>(message, 0);
         }
     }
     if (NetworkServer.active)
     {
         __instance.UpdateShield();
         __instance.UpdateEnrage();
         __instance.UpdateCharging();
         __instance.UpdatePry();
         foreach (GameObject obj2 in PlayerManager.players)
         {
             CharacterClassManager manager = obj2.GetComponent <CharacterClassManager>();
             if (manager == null || ((manager.CurClass != RoleType.Spectator) && !manager.IsAnyScp()))
             {
                 Player player = Player.Get(obj2);
                 if (player != null && Tracking.PlayersWithSubclasses.ContainsKey(player) &&
                     Tracking.PlayersWithSubclasses[player].Abilities.Contains(AbilityType.Disable096Trigger))
                 {
                     continue;
                 }
                 VisionInformation visionInformation = __instance.GetVisionInformation(obj2);
                 if (visionInformation.Looking)
                 {
                     __instance.ParseVisionInformation(visionInformation);
                 }
             }
         }
         foreach (KeyValuePair <GameObject, Door> pair in PlayableScps.Scp096.takenDoors)
         {
             if (pair.Value.isOpen)
             {
                 PlayableScps.Scp096 scp = PlayableScps.Scp096.Get096FromPlayerObject(pair.Key);
                 if (scp != null)
                 {
                     if (pair.Key == null)
                     {
                         PlayableScps.Scp096.takenDoors.Remove(pair.Key);
                     }
                     else
                     {
                         scp.ResetState();
                     }
                     break;
                 }
             }
         }
     }
     return(false);
 }