Пример #1
0
        private void VerifyCursorContext(IMixedRealityCursor cursor, CursorContextEnum context)
        {
            var baseCursor = cursor as BaseCursor;

            Assert.IsNotNull(baseCursor);
            Assert.AreEqual(context, baseCursor.CursorContext);
        }
Пример #2
0
        /// <summary>
        /// Internal update to check for cursor state changes
        /// </summary>
        private void UpdateCursorState()
        {
            CursorStateEnum newState = CheckCursorState();

            if (CursorState != newState)
            {
                OnCursorStateChange(newState);
            }

            CursorContextEnum newContext = CheckCursorContext();

            if (CursorContext != newContext)
            {
                OnCursorContextChange(newContext);
            }
        }
Пример #3
0
        /// <summary>
        /// Override OnCursorContext change to set the correct animation state for the cursor.
        /// </summary>
        /// <param name="context"></param>
        public override void OnCursorContextChange(CursorContextEnum context)
        {
            base.OnCursorContextChange(context);

            if (context == CursorContextEnum.Contextual)
            {
                return;
            }

            for (int i = 0; i < cursorContextData.Length; i++)
            {
                if (cursorContextData[i].CursorState == context)
                {
                    SetAnimatorParameter(cursorContextData[i].Parameter);
                }
            }
        }
Пример #4
0
 private void VerifyCursorContextFromPointers(IEnumerable <IMixedRealityPointer> pointers, CursorContextEnum context)
 {
     Assert.NotZero(pointers.ToReadOnlyCollection().Count);
     foreach (var pointer in pointers)
     {
         VerifyCursorContext(pointer.BaseCursor, context);
     }
 }
Пример #5
0
 /// <summary>
 /// Change the cursor context state to the new context.  Override in cursor implementations.
 /// </summary>
 /// <param name="context"></param>
 public virtual void OnCursorContextChange(CursorContextEnum context)
 {
     CursorContext = context;
 }