Пример #1
0
 public override void OnClientStateEnter()
 {
     controller.InTurnPanelManager.Close();
     CurrentRoundStatus.DiscardTile(Tile, DiscardingLastDraw, IsRichiing);
     CurrentRoundStatus.CalculateWaitingTiles();
     if (IsRichiing)
     {
         controller.ShowEffect(0, PlayerEffectManager.Type.Richi);
     }
     controller.HandPanelManager.RemoveCandidates();
 }