Пример #1
0
 protected override void TurnBegin()
 {
     base.TurnBegin();
     m_Time                  = m_TimePerRound;
     m_Countdown             = true;
     m_CueBallHitRail        = false;
     m_WhiteHitBallType      = BallType.NONE;
     m_HittingRailBallsCount = 0;
     if (m_HandleWhiteball)
     {
         State = GlobalState.DRAG_WHITEBALL;
     }
     else
     {
         State = GlobalState.IDLE;
     }
     for (int i = 0, length = m_Players.Length; i < length; i++)
     {
         m_Players[i].UpdateBallIcon();
     }
     CurrentPlayer.Begin();
 }