Пример #1
0
 private void RestoreOrientation()
 {
     if (OrientationLocked)
     {
         bool portrait = CurrentOrientation.IsPortrait();
         if (portrait)
         {
             SupportedOrientations = SupportedPageOrientation.Portrait;
         }
         else
         {
             SupportedOrientations = SupportedPageOrientation.Landscape;
         }
     }
 }
Пример #2
0
        void UpdateScreenSize()
        {
            _scalingFactor = UIScreen.MainScreen.Scale;

            var boundsWidth  = UIScreen.MainScreen.Bounds.Width;
            var boundsHeight = UIScreen.MainScreen.Bounds.Height;

            // We can't rely directly on the MainScreen bounds because they may not have been updated yet
            // But CurrentOrientation is up-to-date, so we can use it to work out the dimensions
            var width = CurrentOrientation.IsLandscape()
                                ? Math.Max(boundsHeight, boundsWidth)
                                : Math.Min(boundsHeight, boundsWidth);

            var height = CurrentOrientation.IsPortrait()
                                ? Math.Max(boundsHeight, boundsWidth)
                                : Math.Min(boundsHeight, boundsWidth);

            _scaledScreenSize = new Size(width, height);
            _pixelScreenSize  = new Size(_scaledScreenSize.Width * _scalingFactor, _scaledScreenSize.Height * _scalingFactor);
        }