Пример #1
0
    private void OnRaycastHit(GameObject hitGameObject)
    {
        CheckHitAnotherGameObject(hitGameObject);
        CurrentObjectOver = hitGameObject.GetComponent <ClickTrigger>();

        if (CurrentObjectClicked != null)
        {
            return;
        }

        if (!CurrentObjectOver.OnMouseOverTrigger(manager))
        {
            CurrentObjectOver = null;
        }
        else
        {
            cursor.SwitchCursor(CursorManager.CursorType.ON_INTERACT);
        }
    }