/// <summary> /// /// </summary> private void ShowDesiredCup() { CupInteractable cup = m_desiredCup.GetComponent <CupInteractable>(); cup.SetAsDesiredCup(); cup.Reveal(); }
/// <summary> /// /// </summary> private void HideDesiredCup() { CupInteractable cup = m_desiredCup.GetComponent <CupInteractable>(); cup.Hide(); }
/// <summary> /// /// </summary> private void SetDesiredCup() { m_desiredCup = m_cups[Random.Range(0, m_cups.Count)]; CupInteractable cup = m_desiredCup.GetComponent <CupInteractable>(); }