void Start() { _rb = GetComponentInParent <Rigidbody>(); _c = GetComponentInParent <CubeController>(); _groundControl = GetComponentInParent <CubeGroundControl>(); _wheelRadius = transform.localScale.z / 2; }
void Start() { InputManager = GetComponent <InputManager>(); InputManager.isAgent = true; _rb = GetComponent <Rigidbody>(); _airControl = GetComponentInChildren <CubeAirControl>(); _jumpControl = GetComponentInChildren <CubeJumping>(); _controller = GetComponentInChildren <CubeController>(); _boostControl = GetComponentInChildren <CubeBoosting>(); _groundControl = GetComponentInChildren <CubeGroundControl>(); _ball = transform.parent.Find("Ball"); _rbBall = _ball.GetComponent <Rigidbody>(); _mapData = transform.parent.Find("World").Find("Rocket_Map").GetComponent <MapData>(); }