Пример #1
0
 public override void RenderModel(CtGraphicsInterface gi)
 {
     this.renderStageSW.Reset();
     this.renderStageSW.Start();
     foreach (StageModelFromOBJ.MsRenderMesh current in this.renderMeshes.Values)
     {
         gi.SetRenderMaterial(current.material);
         gi.RenderTriangles(current.renderPosition.ToArray(), current.renderNormal.ToArray(), current.renderUV.ToArray());
     }
     this.renderStageSW.Stop();
 }