void Update() { if (Input.GetKeyDown(KeyCode.Space)) { Debug.Log("space key pushed"); writer = new WAVWriter("Assets/WAV/result.wav", 1, 16000); clip = Microphone.Start(Microphone.devices[0], true, lengthSeconds, samplingFrequency); } var position = Microphone.GetPosition(null); if (position < 0 || head == position) { return; } clip.GetData(microphoneBuffer, 0); while (GetDataLength(microphoneBuffer.Length, head, position) > processBuffer.Length) { var remain = microphoneBuffer.Length - head; if (remain < processBuffer.Length) { Array.Copy(microphoneBuffer, head, processBuffer, 0, remain); Array.Copy(microphoneBuffer, 0, processBuffer, remain, processBuffer.Length - remain); } else { Array.Copy(microphoneBuffer, head, processBuffer, 0, processBuffer.Length); } // processBufferを何か処理する部分。今回は.wavへ書き出し writer.Write(processBuffer); head += processBuffer.Length; if (head > microphoneBuffer.Length) { head -= microphoneBuffer.Length; } } if (Input.GetKeyUp(KeyCode.Space)) { Debug.Log("space key pushed2"); writer.Close(); cspy = GetComponent <CsPy>(); //cspy.Python(); enabled = false; //SshConect.connect = true; //SceneManager.LoadScene("SI3_women"); //でばっぐ時ここコメントアウト SceneManager.LoadScene("loading"); } }
void Start() { Debug.Log("test"); cs = GetComponent <CsPy>(); cs.Python(pyCodePath); }