private void Awake() { rend = GetComponent <SpriteRenderer>(); tween = new FloatTween(); tweenTarget = new Crystal.FlashTweenTarget(rend); tween.setRecycleTween(false); }
private void Awake() { rb2d = GetComponent <Rigidbody2D>(); rend = GetComponent <SpriteRenderer>(); hp = maxHp; tween = new FloatTween(); tweenTarget = new Crystal.FlashTweenTarget(rend); tween.setRecycleTween(false); }