Пример #1
0
        public void SetToken_PositionOffBoard_ReturnsInvalidMove()
        {
            // arrange
            var board = new CrossesBoard();

            // act
            var validMovePlayed = board.SetToken(GameToken.Player1, new BoardPosition(3, -1));

            // assert
            Assert.That(validMovePlayed, Is.EqualTo(MoveResult.OutsideBoardBoundary));
        }
Пример #2
0
        public void SetToken_PositionEmpty_ReturnsValidMove()
        {
            // arrange
            var board = new CrossesBoard();

            // act
            var validMovePlayed = board.SetToken(GameToken.Player1, new BoardPosition(0, 0));

            // assert
            Assert.That(validMovePlayed, Is.EqualTo(MoveResult.ValidMove));
        }
Пример #3
0
        public void SetToken_PositionOccupied_ReturnsInvalidMove()
        {
            // arrange
            var board = new CrossesBoard();

            board.SetToken(GameToken.Player1, new BoardPosition(2, 1));

            // act
            var validMovePlayed = board.SetToken(GameToken.Player2, new BoardPosition(2, 1));

            // assert
            Assert.That(validMovePlayed, Is.EqualTo(MoveResult.PositionTaken));
        }
Пример #4
0
        public void GetStatusFrom_PartiallyFilledBoard_ReturnsOngoing()
        {
            // arrange
            var checker = new GameChecker();
            var board   = new CrossesBoard();

            board.SetToken(GameToken.Player1, new BoardPosition(0, 0));
            board.SetToken(GameToken.Player2, new BoardPosition(1, 2));
            board.SetToken(GameToken.Player1, new BoardPosition(2, 1));

            // act
            var status = checker.GetStatusFrom(board);

            // assert
            Assert.That(status, Is.EqualTo(GameStatus.Ongoing));
        }
Пример #5
0
        public void GetStatusFrom_Player2Wins_ReturnsPlayer2()
        {
            // arrange
            var checker = new GameChecker();
            var board   = new CrossesBoard();

            board.SetToken(GameToken.Player2, new BoardPosition(0, 0));
            board.SetToken(GameToken.Player2, new BoardPosition(0, 1));
            board.SetToken(GameToken.Player2, new BoardPosition(0, 2));

            // act
            var status = checker.GetStatusFrom(board);

            // assert
            Assert.That(status, Is.EqualTo(GameStatus.Player2Wins));
        }
Пример #6
0
        public void GetStatusFrom_PlayerWinsDiagonal_ReturnsPlayer(int column1, int row1, int column2, int row2, int column3, int row3)
        {
            // arrange
            var checker = new GameChecker();
            var board   = new CrossesBoard();

            board.SetToken(GameToken.Player1, new BoardPosition(column1, row1));
            board.SetToken(GameToken.Player1, new BoardPosition(column2, row2));
            board.SetToken(GameToken.Player1, new BoardPosition(column3, row3));

            // act
            var status = checker.GetStatusFrom(board);

            // assert
            Assert.That(status, Is.EqualTo(GameStatus.Player1Wins));
        }
Пример #7
0
        public void GetStatusFrom_PlayerWinsRow_ReturnsPlayer(int row)
        {
            // arrange
            var checker = new GameChecker();
            var board   = new CrossesBoard();

            board.SetToken(GameToken.Player1, new BoardPosition(0, row));
            board.SetToken(GameToken.Player1, new BoardPosition(1, row));
            board.SetToken(GameToken.Player1, new BoardPosition(2, row));

            // act
            var status = checker.GetStatusFrom(board);

            // assert
            Assert.That(status, Is.EqualTo(GameStatus.Player1Wins));
        }
Пример #8
0
        public void ToString_EmptyBoard_DrawsBoard()
        {
            // arrange
            var board = new CrossesBoard();

            // act
            var output = BoardVisualiser.ToString(board);

            // assert
            Assert.That(output, Is.EqualTo(@"
    0   1   2
  ┌───┬───┬───┐
0 │   │   │   │
  ├───┼───┼───┤
1 │   │   │   │
  ├───┼───┼───┤
2 │   │   │   │
  └───┴───┴───┘
"));
        }
Пример #9
0
        public void GetStatusFrom_FilledBoardNoWinner_ReturnsDraw()
        {
            // arrange
            var checker = new GameChecker();
            var board   = new CrossesBoard();

            board.SetToken(GameToken.Player1, new BoardPosition(0, 0));
            board.SetToken(GameToken.Player1, new BoardPosition(0, 1));
            board.SetToken(GameToken.Player1, new BoardPosition(1, 2));
            board.SetToken(GameToken.Player1, new BoardPosition(2, 0));
            board.SetToken(GameToken.Player1, new BoardPosition(2, 1));
            board.SetToken(GameToken.Player2, new BoardPosition(0, 2));
            board.SetToken(GameToken.Player2, new BoardPosition(1, 0));
            board.SetToken(GameToken.Player2, new BoardPosition(1, 1));
            board.SetToken(GameToken.Player2, new BoardPosition(2, 2));

            // act
            var status = checker.GetStatusFrom(board);

            // assert
            Assert.That(status, Is.EqualTo(GameStatus.Draw));
        }
Пример #10
0
        public void For_Player2_CreatesBoardsForPlayer()
        {
            // arrange
            var board = new CrossesBoard();

            board.SetToken(GameToken.Player1, new BoardPosition(0, 0));
            board.SetToken(GameToken.Player2, new BoardPosition(1, 2));
            board.SetToken(GameToken.Player1, new BoardPosition(2, 1));

            // act
            var playerBoard = board.For(GameToken.Player2);

            // assert
            Assert.That(playerBoard.TokenAt(new BoardPosition(0, 0)), Is.EqualTo(PlayerToken.Opponent));
            Assert.That(playerBoard.TokenAt(new BoardPosition(1, 2)), Is.EqualTo(PlayerToken.Me));
            Assert.That(playerBoard.TokenAt(new BoardPosition(2, 1)), Is.EqualTo(PlayerToken.Opponent));
            Assert.That(playerBoard.TokenAt(new BoardPosition(0, 1)), Is.EqualTo(PlayerToken.None));
            Assert.That(playerBoard.TokenAt(new BoardPosition(1, 0)), Is.EqualTo(PlayerToken.None));
            Assert.That(playerBoard.TokenAt(new BoardPosition(2, 0)), Is.EqualTo(PlayerToken.None));
            Assert.That(playerBoard.TokenAt(new BoardPosition(0, 2)), Is.EqualTo(PlayerToken.None));
            Assert.That(playerBoard.TokenAt(new BoardPosition(1, 1)), Is.EqualTo(PlayerToken.None));
            Assert.That(playerBoard.TokenAt(new BoardPosition(2, 2)), Is.EqualTo(PlayerToken.None));
        }
Пример #11
0
        public void Copy_Called_CreatesCopyOfBoard()
        {
            // arrange
            var board = new CrossesBoard();

            board.SetToken(GameToken.Player1, new BoardPosition(0, 0));
            board.SetToken(GameToken.Player2, new BoardPosition(1, 2));
            board.SetToken(GameToken.Player1, new BoardPosition(2, 1));

            // act
            var newBoard = board.Copy();

            // assert
            Assert.That(newBoard, Is.Not.EqualTo(board));
            Assert.That(newBoard.TokenAt(new BoardPosition(0, 0)), Is.EqualTo(board.TokenAt(new BoardPosition(0, 0))));
            Assert.That(newBoard.TokenAt(new BoardPosition(1, 0)), Is.EqualTo(board.TokenAt(new BoardPosition(1, 0))));
            Assert.That(newBoard.TokenAt(new BoardPosition(2, 0)), Is.EqualTo(board.TokenAt(new BoardPosition(2, 0))));
            Assert.That(newBoard.TokenAt(new BoardPosition(0, 1)), Is.EqualTo(board.TokenAt(new BoardPosition(0, 1))));
            Assert.That(newBoard.TokenAt(new BoardPosition(1, 1)), Is.EqualTo(board.TokenAt(new BoardPosition(1, 1))));
            Assert.That(newBoard.TokenAt(new BoardPosition(2, 1)), Is.EqualTo(board.TokenAt(new BoardPosition(2, 1))));
            Assert.That(newBoard.TokenAt(new BoardPosition(0, 2)), Is.EqualTo(board.TokenAt(new BoardPosition(0, 2))));
            Assert.That(newBoard.TokenAt(new BoardPosition(1, 2)), Is.EqualTo(board.TokenAt(new BoardPosition(1, 2))));
            Assert.That(newBoard.TokenAt(new BoardPosition(2, 2)), Is.EqualTo(board.TokenAt(new BoardPosition(2, 2))));
        }
Пример #12
0
        public void ToString_BoardWithMixedTokens_DrawsBoard()
        {
            // arrange
            var board = new CrossesBoard();

            board.SetToken(GameToken.Player1, new BoardPosition(0, 0));
            board.SetToken(GameToken.Player2, new BoardPosition(1, 2));
            board.SetToken(GameToken.Player1, new BoardPosition(2, 1));

            // act
            var output = BoardVisualiser.ToString(board);

            // assert
            Assert.That(output, Is.EqualTo(@"
    0   1   2
  ┌───┬───┬───┐
0 │ X │   │   │
  ├───┼───┼───┤
1 │   │   │ X │
  ├───┼───┼───┤
2 │   │ O │   │
  └───┴───┴───┘
"));
        }