public void Fill(JsonCheckStatusResponse data, ESymbol mySymbol, bool isMyTurn) { foreach (var p in data.coordinates) { PointData pd = new PointData() { X = p.x, Y = p.y }; if (p.playerId == data.playerCircleId) { CirclePoints.Add(pd); } if (p.playerId == data.playerCrossId) { CrossPoints.Add(pd); } } MySymbol = mySymbol; IsMyTurn = isMyTurn; }
internal void Clear() { CirclePoints.Clear(); CrossPoints.Clear(); }