public void Purchase() { if (PlayerManager.GetGold() >= totalCost) { PlayerManager.SetGold(PlayerManager.GetGold() - totalCost); PlayerManager.SetCrewMate("sword", PlayerManager.GetSword() + sword.GetAmount()); PlayerManager.SetCrewMate("axe", PlayerManager.GetAxe() + axe.GetAmount()); PlayerManager.SetCrewMate("gunner", PlayerManager.GetGunner() + gunner.GetAmount()); PlayerManager.SetCrewMate("looter", PlayerManager.GetLooter() + looter.GetAmount()); toggleVar = 0; sword.SetAmount(0); axe.SetAmount(0); gunner.SetAmount(0); looter.SetAmount(0); showMenuScript.isDone = false; showMenuScript.printingIP = false; goldSound.Play(); Cursor.visible = false; Cursor.lockState = CursorLockMode.Locked; camera.enabled = true; }//IfPlayerCanAfford }
public void RevisedButtonInc(string name) { if (sword.GetAmount() + axe.GetAmount() + gunner.GetAmount() + looter.GetAmount() < maxPirates) { Debug.Log("You Incremented."); if (name == "sword") { if (sword.GetAmount() + 1 <= PlayerManager.GetSword()) { sword.SetAmount(sword.GetAmount() + 1); } } if (name == "axe") { if (axe.GetAmount() + 1 <= PlayerManager.GetAxe()) { axe.SetAmount(axe.GetAmount() + 1); } } if (name == "gunner") { if (gunner.GetAmount() + 1 <= PlayerManager.GetGunner()) { gunner.SetAmount(gunner.GetAmount() + 1); } } if (name == "looter") { if (looter.GetAmount() + 1 <= PlayerManager.GetLooter()) { looter.SetAmount(looter.GetAmount() + 1); } } } }