Пример #1
0
        /// <summary>
        ///     Crescents this instance.
        /// </summary>
        private void Crescent()
        {
            var target = TargetSelector.GetTarget(
                Menu.Item("QRange").GetValue <Slider>().Value,
                TargetSelector.DamageType.Magical);

            if (target == null)
            {
                return;
            }

            Variables.Spells[SpellSlot.Q].Cast(qLogic.QPred(target));
        }
Пример #2
0
        public void OnDraw(EventArgs args)
        {
            if (Variables.Player.IsDead)
            {
                return;
            }

            var target = TargetSelector.GetTarget(825, TargetSelector.DamageType.Magical);

            if (target != null && target.IsVisible)
            {
                Render.Circle.DrawCircle(qLogic.QPred(target), 50, Color.Aqua);
            }
        }
Пример #3
0
        private void OnUpdate(EventArgs args)
        {
            var target =
                HeroManager.Enemies.FirstOrDefault(
                    x =>
                    !x.IsDead && x.IsValidTarget(Menu.Item("QRange").GetValue <Slider>().Value));

            if (Menu.Item("QMana").GetValue <Slider>().Value > Variables.Player.ManaPercent)
            {
                return;
            }

            if (target != null && target.Health < qLogic.GetDmg(target))
            {
                Variables.Spells[SpellSlot.Q].Cast(qLogic.QPred(target));
            }
        }
Пример #4
0
        private void PaleCascade()
        {
            var target = TargetSelector.GetTarget(
                Menu.Item("Range").GetValue <Slider>().Value,
                TargetSelector.DamageType.Magical);

            if (target == null || !target.IsValid)
            {
                return;
            }

            if (Variables.Spells[SpellSlot.Q].IsReady() && Variables.Spells[SpellSlot.R].IsReady() &&
                target.Distance(Variables.Player) >= 500)
            {
                Variables.Spells[SpellSlot.R].Cast(target);
            }

            Variables.Spells[SpellSlot.Q].Cast(qLogic.QPred(target));
        }