public TextEntry(string text, CreatureTextType type, uint language, uint emote, uint sound) { Text = text; Type = type; Language = language; Emote = emote; Sound = sound; Probability = 100; Range = CreatureTextRange.Normal; IsInSniffText = true; IsInDatabaseText = false; }
public TextEntry(ICreatureText text) { IsInSniffText = false; IsInDatabaseText = true; Text = text.Text ?? ""; Type = text.Type; Language = text.Language; Emote = text.Emote; Sound = text.Sound; GroupId = text.GroupId; Probability = text.Probability; Duration = text.Duration; Range = text.TextRange; Id = text.Id; BroadcastTextId = text.BroadcastTextId; Comment = text.Comment; }
public void SendChatPacket(WorldObject source, MessageBuilder builder, ChatMsg msgType, WorldObject whisperTarget = null, CreatureTextRange range = CreatureTextRange.Normal, Team team = Team.Other, bool gmOnly = false) { if (source == null) { return; } var localizer = new CreatureTextLocalizer(builder, msgType); switch (msgType) { case ChatMsg.MonsterWhisper: case ChatMsg.RaidBossWhisper: { if (range == CreatureTextRange.Normal) //ignores team and gmOnly { if (!whisperTarget || !whisperTarget.IsTypeId(TypeId.Player)) { return; } localizer.Invoke(whisperTarget.ToPlayer()); return; } break; } default: break; } switch (range) { case CreatureTextRange.Area: { uint areaId = source.GetAreaId(); var players = source.GetMap().GetPlayers(); foreach (var pl in players) { if (pl.GetAreaId() == areaId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster())) { localizer.Invoke(pl); } } return; } case CreatureTextRange.Zone: { uint zoneId = source.GetZoneId(); var players = source.GetMap().GetPlayers(); foreach (var pl in players) { if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster())) { localizer.Invoke(pl); } } return; } case CreatureTextRange.Map: { var players = source.GetMap().GetPlayers(); foreach (var pl in players) { if ((team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster())) { localizer.Invoke(pl); } } return; } case CreatureTextRange.World: { var smap = Global.WorldMgr.GetAllSessions(); foreach (var session in smap) { Player player = session.GetPlayer(); if (player != null) { if ((team == 0 || player.GetTeam() == team) && (!gmOnly || player.IsGameMaster())) { localizer.Invoke(player); } } } return; } case CreatureTextRange.Normal: default: break; } float dist = GetRangeForChatType(msgType); var worker = new PlayerDistWorker(source, dist, localizer); Cell.VisitWorldObjects(source, worker, dist); }
void SendNonChatPacket(WorldObject source, ServerPacket data, ChatMsg msgType, WorldObject whisperTarget, CreatureTextRange range, Team team, bool gmOnly) { float dist = GetRangeForChatType(msgType); switch (msgType) { case ChatMsg.MonsterParty: if (!whisperTarget) { return; } Player whisperPlayer = whisperTarget.ToPlayer(); if (whisperPlayer) { Group group = whisperPlayer.GetGroup(); if (group) { group.BroadcastWorker(player => player.SendPacket(data)); } } return; case ChatMsg.MonsterWhisper: case ChatMsg.RaidBossWhisper: { if (range == CreatureTextRange.Normal) //ignores team and gmOnly { if (!whisperTarget || !whisperTarget.IsTypeId(TypeId.Player)) { return; } whisperTarget.ToPlayer().SendPacket(data); return; } break; } default: break; } switch (range) { case CreatureTextRange.Area: { uint areaId = source.GetAreaId(); var players = source.GetMap().GetPlayers(); foreach (var pl in players) { if (pl.GetAreaId() == areaId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster())) { pl.SendPacket(data); } } return; } case CreatureTextRange.Zone: { uint zoneId = source.GetZoneId(); var players = source.GetMap().GetPlayers(); foreach (var pl in players) { if (pl.GetZoneId() == zoneId && (team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster())) { pl.SendPacket(data); } } return; } case CreatureTextRange.Map: { var players = source.GetMap().GetPlayers(); foreach (var pl in players) { if ((team == 0 || pl.GetTeam() == team) && (!gmOnly || pl.IsGameMaster())) { pl.SendPacket(data); } } return; } case CreatureTextRange.World: { var smap = Global.WorldMgr.GetAllSessions(); foreach (var session in smap) { Player player = session.GetPlayer(); if (player != null) { if ((team == 0 || player.GetTeam() == team) && (!gmOnly || player.IsGameMaster())) { player.SendPacket(data); } } } return; } case CreatureTextRange.Normal: default: break; } source.SendMessageToSetInRange(data, dist, true); }
public void SendSound(Creature source, uint sound, ChatMsg msgType, WorldObject whisperTarget = null, CreatureTextRange range = CreatureTextRange.Normal, Team team = Team.Other, bool gmOnly = false) { if (sound == 0 || !source) { return; } SendNonChatPacket(source, new PlaySound(source.GetGUID(), sound), msgType, whisperTarget, range, team, gmOnly); }
public uint SendChat(Creature source, byte textGroup, WorldObject whisperTarget = null, ChatMsg msgType = ChatMsg.Addon, Language language = Language.Addon, CreatureTextRange range = CreatureTextRange.Normal, uint sound = 0, Team team = Team.Other, bool gmOnly = false, Player srcPlr = null) { if (source == null) { return(0); } var sList = mTextMap.LookupByKey(source.GetEntry()); if (sList == null) { Log.outError(LogFilter.Sql, "GossipManager: Could not find Text for Creature({0}) Entry {1} in 'creature_text' table. Ignoring.", source.GetName(), source.GetEntry()); return(0); } var textGroupContainer = sList.LookupByKey(textGroup); if (textGroupContainer.Empty()) { Log.outError(LogFilter.ChatSystem, "GossipManager: Could not find TextGroup {0} for Creature({1}) GuidLow {2} Entry {3}. Ignoring.", textGroup, source.GetName(), source.GetGUID().ToString(), source.GetEntry()); return(0); } List <CreatureTextEntry> tempGroup = new List <CreatureTextEntry>(); var repeatGroup = source.GetTextRepeatGroup(textGroup); foreach (var entry in textGroupContainer) { if (!repeatGroup.Contains(entry.id)) { tempGroup.Add(entry); } } if (tempGroup.Empty()) { source.ClearTextRepeatGroup(textGroup); tempGroup = textGroupContainer; } var textEntry = tempGroup.SelectRandomElementByWeight(t => t.probability); ChatMsg finalType = (msgType == ChatMsg.Addon) ? textEntry.type : msgType; Language finalLang = (language == Language.Addon) ? textEntry.lang : language; uint finalSound = textEntry.sound; if (sound != 0) { finalSound = sound; } else { BroadcastTextRecord bct = CliDB.BroadcastTextStorage.LookupByKey(textEntry.BroadcastTextId); if (bct != null) { uint broadcastTextSoundId = bct.SoundEntriesID[source.GetGender() == Gender.Female ? 1 : 0]; if (broadcastTextSoundId != 0) { finalSound = broadcastTextSoundId; } } } if (range == CreatureTextRange.Normal) { range = textEntry.TextRange; } if (finalSound != 0) { SendSound(source, finalSound, finalType, whisperTarget, range, team, gmOnly); } Unit finalSource = source; if (srcPlr) { finalSource = srcPlr; } if (textEntry.emote != 0) { SendEmote(finalSource, textEntry.emote); } if (srcPlr) { PlayerTextBuilder builder = new PlayerTextBuilder(source, finalSource, finalSource.GetGender(), finalType, textEntry.groupId, textEntry.id, finalLang, whisperTarget); SendChatPacket(finalSource, builder, finalType, whisperTarget, range, team, gmOnly); } else { CreatureTextBuilder builder = new CreatureTextBuilder(finalSource, finalSource.GetGender(), finalType, textEntry.groupId, textEntry.id, finalLang, whisperTarget); SendChatPacket(finalSource, builder, finalType, whisperTarget, range, team, gmOnly); } source.SetTextRepeatId(textGroup, textEntry.id); return(textEntry.duration); }
public void SendSound(Creature source, uint sound, ChatMsg msgType, WorldObject whisperTarget = null, CreatureTextRange range = CreatureTextRange.Normal, Team team = Team.Other, bool gmOnly = false, uint keyBroadcastTextId = 0, SoundKitPlayType playType = SoundKitPlayType.Normal) { if (sound == 0 || !source) { return; } if (playType == SoundKitPlayType.ObjectSound) { PlayObjectSound pkt = new(); pkt.TargetObjectGUID = whisperTarget.GetGUID(); pkt.SourceObjectGUID = source.GetGUID(); pkt.SoundKitID = sound; pkt.Position = whisperTarget.GetWorldLocation(); pkt.BroadcastTextID = (int)keyBroadcastTextId; SendNonChatPacket(source, pkt, msgType, whisperTarget, range, team, gmOnly); } else if (playType == SoundKitPlayType.Normal) { SendNonChatPacket(source, new PlaySound(source.GetGUID(), sound, keyBroadcastTextId), msgType, whisperTarget, range, team, gmOnly); } }