Пример #1
0
    public void Read(TProtocol iprot)
    {
        TField field;

        iprot.ReadStructBegin();
        while (true)
        {
            field = iprot.ReadFieldBegin();
            if (field.Type == TType.Stop)
            {
                break;
            }
            switch (field.ID)
            {
            case 1:
                if (field.Type == TType.Struct)
                {
                    Header = new ProtocolBase();
                    Header.Read(iprot);
                }
                else
                {
                    TProtocolUtil.Skip(iprot, field.Type);
                }
                break;

            case 2:
                if (field.Type == TType.I64)
                {
                    ServerTick = iprot.ReadI64();
                }
                else
                {
                    TProtocolUtil.Skip(iprot, field.Type);
                }
                break;

            case 3:
                if (field.Type == TType.List)
                {
                    {
                        CreatureStates = new List <CreatureState>();
                        TList _list0 = iprot.ReadListBegin();
                        for (int _i1 = 0; _i1 < _list0.Count; ++_i1)
                        {
                            CreatureState _elem2;
                            _elem2 = new CreatureState();
                            _elem2.Read(iprot);
                            CreatureStates.Add(_elem2);
                        }
                        iprot.ReadListEnd();
                    }
                }
                else
                {
                    TProtocolUtil.Skip(iprot, field.Type);
                }
                break;

            default:
                TProtocolUtil.Skip(iprot, field.Type);
                break;
            }
            iprot.ReadFieldEnd();
        }
        iprot.ReadStructEnd();
    }
Пример #2
0
 public void Read (TProtocol iprot)
 {
   TField field;
   iprot.ReadStructBegin();
   while (true)
   {
     field = iprot.ReadFieldBegin();
     if (field.Type == TType.Stop) { 
       break;
     }
     switch (field.ID)
     {
       case 1:
         if (field.Type == TType.Struct) {
           Header = new ProtocolBase();
           Header.Read(iprot);
         } else { 
           TProtocolUtil.Skip(iprot, field.Type);
         }
         break;
       case 2:
         if (field.Type == TType.I64) {
           ServerTick = iprot.ReadI64();
         } else { 
           TProtocolUtil.Skip(iprot, field.Type);
         }
         break;
       case 3:
         if (field.Type == TType.List) {
           {
             CreatureStates = new List<CreatureState>();
             TList _list0 = iprot.ReadListBegin();
             for( int _i1 = 0; _i1 < _list0.Count; ++_i1)
             {
               CreatureState _elem2;
               _elem2 = new CreatureState();
               _elem2.Read(iprot);
               CreatureStates.Add(_elem2);
             }
             iprot.ReadListEnd();
           }
         } else { 
           TProtocolUtil.Skip(iprot, field.Type);
         }
         break;
       default: 
         TProtocolUtil.Skip(iprot, field.Type);
         break;
     }
     iprot.ReadFieldEnd();
   }
   iprot.ReadStructEnd();
 }