private void OnCreateRoomEvent(object sender, CreateRoomEventArgs e) { CommonUtils.instance.SwitchViewMask(false); if (e.returnCode == (short)ResultCode.Success) { SceneHandler.instance.LoadScene("Room", false, false); } TLogger.DEBUG(e.debugMessage); }
public override void OnOperationResponse(OperationResponse operationResponse) { CreateRoomEventArgs args = new CreateRoomEventArgs(); args.returnCode = operationResponse.ReturnCode; args.debugMessage = operationResponse.DebugMessage; if (CreateRoomEvent != null) { CreateRoomEvent(this, args); } }