public void CreateBuildMarshallTest()
        {
            var request    = InstantiateClassGenerator.Execute <CreateBuildRequest>();
            var marshaller = new CreateBuildRequestMarshaller();

            var internalRequest = marshaller.Marshall(request);
            var jsonRequest     = UTF8Encoding.UTF8.GetString(internalRequest.Content);

            Comparer.CompareObjectToJson <CreateBuildRequest>(request, jsonRequest);

            var webResponse = new WebResponseData
            {
                Headers =
                {
                    { "x-amzn-RequestId", Guid.NewGuid().ToString() },
                    { "x-amz-crc32",      "0"                       }
                }
            };
            var jsonResponse = new JsonSampleGenerator(service_model, service_model.FindOperation("CreateBuild").ResponseStructure).Execute();

            webResponse.Headers.Add("Content-Length", UTF8Encoding.UTF8.GetBytes(jsonResponse).Length.ToString());
            UnmarshallerContext context = new JsonUnmarshallerContext(Utils.CreateStreamFromString(jsonResponse), false, webResponse);
            var response = CreateBuildResponseUnmarshaller.Instance.Unmarshall(context)
                           as CreateBuildResponse;

            InstantiateClassGenerator.ValidateObjectFullyInstantiated(response);
        }
        public void CreateBuildMarshallTest()
        {
            var request = InstantiateClassGenerator.Execute<CreateBuildRequest>();
            var marshaller = new CreateBuildRequestMarshaller();

            var internalRequest = marshaller.Marshall(request);
            var jsonRequest = UTF8Encoding.UTF8.GetString(internalRequest.Content);                        
            Comparer.CompareObjectToJson<CreateBuildRequest>(request,jsonRequest);

            var webResponse = new WebResponseData
            {
                Headers = {
                    {"x-amzn-RequestId", Guid.NewGuid().ToString()},
                    {"x-amz-crc32","0"}
                }
            };
            var jsonResponse = new JsonSampleGenerator(service_model, service_model.FindOperation("CreateBuild").ResponseStructure).Execute();
            webResponse.Headers.Add("Content-Length", UTF8Encoding.UTF8.GetBytes(jsonResponse).Length.ToString());
            UnmarshallerContext context = new JsonUnmarshallerContext(Utils.CreateStreamFromString(jsonResponse), false, webResponse);
            var response = CreateBuildResponseUnmarshaller.Instance.Unmarshall(context)
                as CreateBuildResponse;
            InstantiateClassGenerator.ValidateObjectFullyInstantiated(response);
        }
Пример #3
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        /// <summary>
        /// Initiates the asynchronous execution of the CreateBuild operation.
        /// </summary>
        /// 
        /// <param name="request">Container for the necessary parameters to execute the CreateBuild operation on AmazonGameLiftClient.</param>
        /// <param name="callback">An AsyncCallback delegate that is invoked when the operation completes.</param>
        /// <param name="state">A user-defined state object that is passed to the callback procedure. Retrieve this object from within the callback
        ///          procedure using the AsyncState property.</param>
        /// 
        /// <returns>An IAsyncResult that can be used to poll or wait for results, or both; this value is also needed when invoking EndCreateBuild
        ///         operation.</returns>
        public IAsyncResult BeginCreateBuild(CreateBuildRequest request, AsyncCallback callback, object state)
        {
            var marshaller = new CreateBuildRequestMarshaller();
            var unmarshaller = CreateBuildResponseUnmarshaller.Instance;

            return BeginInvoke<CreateBuildRequest>(request, marshaller, unmarshaller,
                callback, state);
        }
Пример #4
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        /// <summary>
        /// Initializes a new build record and generates information required to upload a game
        /// build to Amazon GameLift. Once the build record has been created and is in an INITIALIZED
        /// state, you can upload your game build.
        /// 
        ///  <important>
        /// <para>
        /// To create a build, use the CLI command <code>upload-build</code>, which creates a
        /// new build record and uploads the build files in one step. (See the <a href="http://docs.aws.amazon.com/gamelift/latest/developerguide/">Amazon
        /// GameLift Developer Guide</a> for more details on the CLI and the upload process.)
        /// Call the <code>CreateBuild</code> action only if you have your own Amazon Simple Storage
        /// Service (Amazon S3) client and need to manually upload your build files.
        /// </para>
        /// </important> 
        /// <para>
        /// To create a new build, optionally specify a build name and version. This metadata
        /// is stored with other properties in the build record and is displayed in the GameLift
        /// console (but not visible to players). If successful, this action returns the newly
        /// created build record along with an Amazon S3 storage location and AWS account credentials.
        /// Use the location and credentials to upload your game build.
        /// </para>
        /// </summary>
        /// <param name="request">Container for the necessary parameters to execute the CreateBuild service method.</param>
        /// 
        /// <returns>The response from the CreateBuild service method, as returned by GameLift.</returns>
        /// <exception cref="Amazon.GameLift.Model.ConflictException">
        /// The requested operation would cause a conflict with the current state of a service
        /// resource associated with the request. Please resolve the conflict before retrying
        /// this request.
        /// </exception>
        /// <exception cref="Amazon.GameLift.Model.InternalServiceException">
        /// The service encountered an unrecoverable internal failure while processing the request.
        /// Such requests can be retried by clients, either immediately or after a back-off period.
        /// </exception>
        /// <exception cref="Amazon.GameLift.Model.InvalidRequestException">
        /// One or more parameters specified as part of the request are invalid. Please correct
        /// the invalid parameters before retrying.
        /// </exception>
        /// <exception cref="Amazon.GameLift.Model.UnauthorizedException">
        /// The client failed authentication. Such requests should not be retried without valid
        /// authentication credentials.
        /// </exception>
        public CreateBuildResponse CreateBuild(CreateBuildRequest request)
        {
            var marshaller = new CreateBuildRequestMarshaller();
            var unmarshaller = CreateBuildResponseUnmarshaller.Instance;

            return Invoke<CreateBuildRequest,CreateBuildResponse>(request, marshaller, unmarshaller);
        }
Пример #5
0
        /// <summary>
        /// Initiates the asynchronous execution of the CreateBuild operation.
        /// </summary>
        /// 
        /// <param name="request">Container for the necessary parameters to execute the CreateBuild operation.</param>
        /// <param name="cancellationToken">
        ///     A cancellation token that can be used by other objects or threads to receive notice of cancellation.
        /// </param>
        /// <returns>The task object representing the asynchronous operation.</returns>
        public Task<CreateBuildResponse> CreateBuildAsync(CreateBuildRequest request, System.Threading.CancellationToken cancellationToken = default(CancellationToken))
        {
            var marshaller = new CreateBuildRequestMarshaller();
            var unmarshaller = CreateBuildResponseUnmarshaller.Instance;

            return InvokeAsync<CreateBuildRequest,CreateBuildResponse>(request, marshaller, 
                unmarshaller, cancellationToken);
        }