Пример #1
0
 public void OnCrateDropped(CratesGame sender, CrateEventArgs e)
 {
     if (sender.State == GameState.Running || sender.State == GameState.Completed || sender.State == GameState.Aborted)
     {
         audio.PlaySound(24);
     }
 }
Пример #2
0
 public void OnCratePickedUp(CratesGame sender, CrateEventArgs e)
 {
     if (sender.State == GameState.Running)
     {
         audio.PlaySound(24);
     }
 }
Пример #3
0
 private void OnCrateDropped(CratesGame sender, CrateEventArgs e)
 {
     if (!firstCrateInDropzone && e.InDropzone)
     {
         audio.PlayVoice(88);
         firstCrateInDropzone = true;
     }
 }
Пример #4
0
 private void OnCratePickedUp(CratesGame sender, CrateEventArgs e)
 {
     if (!firstCratePickedUp)
     {
         audio.PlayVoice(86);
         firstCratePickedUp = true;
     }
 }
Пример #5
0
 private void OnCrateDropped(CratesGame sender, CrateEventArgs e)
 {
     Record(new CrateDrop(e.CrateId, sender.CratesInDropzone));
 }
Пример #6
0
 private void OnCratePickedUp(CratesGame sender, CrateEventArgs e)
 {
     Record(new CratePickup(e.CrateId, sender.CratesInDropzone));
 }
Пример #7
0
 public void onCrateDropped(CratesGame sender, CrateEventArgs e)
 {
     Statistics.craneCratesInDropzone = sender.CratesInDropzone;
 }
Пример #8
0
 public void onCratePickedUp(CratesGame sender, CrateEventArgs e)
 {
     Statistics.craneCratePickups++;
     Statistics.craneCratesInDropzone = sender.CratesInDropzone;
 }
Пример #9
0
 public void OnCrateDropped(CratesGame sender, CrateEventArgs e)
 {
     UpdateCrates(sender);
 }
Пример #10
0
 public void OnCratePickedUp(CratesGame sender, CrateEventArgs e)
 {
     UpdateCrates(sender);
 }