void Start() { player = GameObject.FindGameObjectWithTag("Player"); menu = GameObject.FindGameObjectWithTag("Menu"); inventory = player.GetComponent <Inventory>(); sub = GetComponentInParent <CraftingSubmenu>(); reqs = sub.reqs; r = player.GetComponent <References>(); }
void Awake() { player = GameObject.FindGameObjectWithTag("Player"); sub = GameObject.FindGameObjectWithTag("CraftingSubmenu"); subScript = sub.GetComponent <CraftingSubmenu>(); }