Пример #1
0
    private void Awake()
    {
        _cpMain  = transform.parent.GetComponent <CpMain>();
        _caBoost = transform.parent.GetComponent <CaBoost>();

        _chromaticAberration = _profile.GetSetting <ChromaticAberration>();
        _lensDistortion      = _profile.GetSetting <LensDistortion>();
    }
 public void PlayJumpParticles(CpMain car)
 {
     if (currentDeadTime <= 0)
     {
         jumpDustParticles.transform.localRotation = Quaternion.Euler(car.averageColliderSurfaceNormal) * Quaternion.Euler(90, 0, 0);
         jumpDustParticles.Play();
         currentDeadTime += 1f;
     }
 }
Пример #3
0
 public void SwitchToGroundCamera(CpMain cpMain)
 {
     if (cpMain.rb == _cpMain.rb)
     {
         carCamGround.Priority = 11;
         currentTransposer     = carCamTransposerGround;
         currentVCam           = carCamGround;
     }
 }
Пример #4
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 public void SwitchToAirCamera(CpMain cpMain)
 {
     if (cpMain.rb == _cpMain.rb)
     {
         carCamGround.Priority = 9;
         currentTransposer     = carCamTransposerAir;
         currentVCam           = carCamAir;
     }
 }
Пример #5
0
    // Start is called before the first frame update
    void Start()
    {
        if (cpMain == null)
        {
            cpMain = FindObjectOfType <CpMain>();
        }

        CaBoost = cpMain.GetComponent <CaBoost>();
        CaJump  = cpMain.GetComponent <CaJump>();
    }
 private void Awake()
 {
     _cpMain       = transform.parent.GetComponent <CpMain>();
     _cameraSystem = transform.parent.GetComponent <CameraSystem>();
 }
Пример #7
0
 private void Awake()
 {
     _cpMain = GetComponent <CpMain>();
 }
 private void Awake()
 {
     _cpMain = transform.parent.GetComponent <CpMain>();
 }
Пример #9
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 // Start is called before the first frame update
 void Start()
 {
     _cpMain = FindObjectOfType <CpMain>();
 }
Пример #10
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 private void Awake()
 {
     _cpMain              = GetComponent <CpMain>();
     _cpAcceleration      = GetComponentInChildren <CpAcceleration>();
     currentBoostTimeLeft = boostTimeMax;
 }
Пример #11
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    private void Awake()
    {
        _cpMain = transform.parent.GetComponent <CpMain>();

        _cpMain.rb.angularDrag = angularDrag;
    }
Пример #12
0
 private void Awake()
 {
     _cpMain            = GetComponent <CpMain>();
     _cpLateralFriction = GetComponentInChildren <CpLateralFriction>();
 }
 public void StopCountingRevolutions(CpMain _CPMain)
 {
     Debug.Log("Stopping counting Revolutions");
 }
 public void StartCountingRevs(CpMain _CPMain)
 {
     this._CPMain     = _CPMain;
     amountOfRotation = 0;
 }
 private void Awake()
 {
     _CPMain = FindObjectOfType <CpMain>();
 }